[Commits] [wesnoth/wesnoth] 2fa8bc: cleanup lua feeding implementation.
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noreply at github.com
Sun May 22 17:44:05 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 2fa8bc03507d47b2edaf4357225bf403da8fa9d6
https://github.com/wesnoth/wesnoth/commit/2fa8bc03507d47b2edaf4357225bf403da8fa9d6
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2016-05-22 (Sun, 22 May 2016)
Changed paths:
M data/core/_main.cfg
M data/lua/feeding.lua
A data/lua/on_event.lua
M data/lua/wml-tags.lua
M data/multiplayer/scenarios/2p_Dark_Forecast.lua
Log Message:
-----------
cleanup lua feeding implementation.
Commit: 0847eea7e7ce5befa2e3a78b86533cb2dfc8a559
https://github.com/wesnoth/wesnoth/commit/0847eea7e7ce5befa2e3a78b86533cb2dfc8a559
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2016-05-22 (Sun, 22 May 2016)
Changed paths:
M data/campaigns/Legend_of_Wesmere/utils/low-macros.cfg
Log Message:
-----------
remove unused macros in LoW
Commit: b9e82e041de31d7e49bd81e4cd3d3025d428642c
https://github.com/wesnoth/wesnoth/commit/b9e82e041de31d7e49bd81e4cd3d3025d428642c
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2016-05-22 (Sun, 22 May 2016)
Changed paths:
M data/campaigns/Legend_of_Wesmere/utils/low-macros.cfg
Log Message:
-----------
fix horse archers being unrecallable in LoW
Commit: ae5414d67ed0d5bbd49351ea2275872053703c44
https://github.com/wesnoth/wesnoth/commit/ae5414d67ed0d5bbd49351ea2275872053703c44
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2016-05-22 (Sun, 22 May 2016)
Changed paths:
M data/campaigns/Legend_of_Wesmere/scenarios/chapter5/22_Northern_Battle.cfg
Log Message:
-----------
add objectives for landar side in LoW scenario 22
Commit: 9757ab4158affda0a9effb426c85f5b207f003ec
https://github.com/wesnoth/wesnoth/commit/9757ab4158affda0a9effb426c85f5b207f003ec
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2016-05-22 (Sun, 22 May 2016)
Changed paths:
M data/lua/wml-tags.lua
Log Message:
-----------
fix [teleport]
Commit: be6a400bc1c63fccbaf39cbaa24e394f30048cc6
https://github.com/wesnoth/wesnoth/commit/be6a400bc1c63fccbaf39cbaa24e394f30048cc6
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2016-05-22 (Sun, 22 May 2016)
Changed paths:
M src/game_initialization/connect_engine.cpp
M src/game_initialization/flg_manager.cpp
Log Message:
-----------
Revert "Remove no_recruit flag (experimental)"
This reverts commit 61740fe3c0b6534229d68cf6f0c6f5c495671480.
This fixes the '4p a new land' scenario where previously te enemy
sides got recuits from a randomly picked faction.
Commit: 73b28d1a6f61801c25a1522fa198dd2a0dbc4179
https://github.com/wesnoth/wesnoth/commit/73b28d1a6f61801c25a1522fa198dd2a0dbc4179
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2016-05-22 (Sun, 22 May 2016)
Changed paths:
M src/editor/action/action_village.cpp
M src/editor/map/map_context.hpp
M src/map/label.hpp
Log Message:
-----------
cleanup some includes
Compare: https://github.com/wesnoth/wesnoth/compare/68e5e7d7dc33...73b28d1a6f61
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