[Commits] [wesnoth/wesnoth] 0a6a1a: Draw Dwarven Castle <-> Chasm transitons under bri...
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noreply at github.com
Mon Nov 7 23:38:40 UTC 2016
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 0a6a1ab80ed180f3f316f6d02eb2a0874bd5e3df
https://github.com/wesnoth/wesnoth/commit/0a6a1ab80ed180f3f316f6d02eb2a0874bd5e3df
Author: Charles Dang <exodia339 at gmail.com>
Date: 2016-11-08 (Tue, 08 Nov 2016)
Changed paths:
M data/core/terrain-graphics.cfg
M data/core/terrain-graphics/new-macros.cfg
Log Message:
-----------
Draw Dwarven Castle <-> Chasm transitons under bridges
This isn't a perfect solution, since it still results in bridges drawing "over" caslte walls (except Stone Bridges),
which have special bridge <-> castle transitions). That was one of the reasons for 81659462eb33, but this at least
prevents transitions from bring cut off. All bridges still draw under non-dwarven castles. In order to properly
get this effect with dwarven castles, the dwarven castle <-> chasm transition images would need to be split into
Castle and Chasm components (currently they're all one image).
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