[Commits] [wesnoth/wesnoth] 3de10e: Custom ToD: fixed bug where color sliders would co...
GitHub
noreply at github.com
Tue Apr 25 01:17:00 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 3de10e5e61dfe07bb69b6a93743c7b71f1e28a6d
https://github.com/wesnoth/wesnoth/commit/3de10e5e61dfe07bb69b6a93743c7b71f1e28a6d
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-04-25 (Tue, 25 Apr 2017)
Changed paths:
M src/gui/dialogs/editor/custom_tod.cpp
Log Message:
-----------
Custom ToD: fixed bug where color sliders would continuously slide to the left when focused
This had something to do with the value being set agin when invalidate_layout was called, which then triggered
the callback, which then called invalidate_layout again...
The purpose of the call was to redraw the window. The same can be accomplished with set_is_dirty, though this
*might* need to be reverted if it turns out there isn't enough space to show a potential mask image. We'll see.
Commit: 347fdd42bfd2399d6862c81be81108ec80512a2c
https://github.com/wesnoth/wesnoth/commit/347fdd42bfd2399d6862c81be81108ec80512a2c
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-04-25 (Tue, 25 Apr 2017)
Changed paths:
M src/gui/dialogs/lua_interpreter.cpp
Log Message:
-----------
Lua Console: prevent bad window redraw when commands such as wesnoth.zoom are used
Compare: https://github.com/wesnoth/wesnoth/compare/0031f9a45af5...347fdd42bfd2
More information about the Commits
mailing list