[Commits] [wesnoth/wesnoth] 001a2a: GUI2/Text Box Base: made ctrl+a select all text
GitHub
noreply at github.com
Fri Aug 25 05:37:18 UTC 2017
Branch: refs/heads/some_gui2_refactoring
Home: https://github.com/wesnoth/wesnoth
Commit: 001a2a523bdbd099bd52e82b3cdfa63419d38712
https://github.com/wesnoth/wesnoth/commit/001a2a523bdbd099bd52e82b3cdfa63419d38712
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-08-25 (Fri, 25 Aug 2017)
Changed paths:
M src/gui/widgets/text_box_base.cpp
Log Message:
-----------
GUI2/Text Box Base: made ctrl+a select all text
Previously it was an alias for HOME, which is unintuitive and rather useless.
Commit: 32c18f613446916f98be417877622b973176622e
https://github.com/wesnoth/wesnoth/commit/32c18f613446916f98be417877622b973176622e
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-08-25 (Fri, 25 Aug 2017)
Changed paths:
M src/gui/dialogs/loading_screen.cpp
Log Message:
-----------
GUI2/Loading Screen: formatting cleanup
Commit: 19af90ec71843cfbd19fe46f6114b1a7388e02ba
https://github.com/wesnoth/wesnoth/commit/19af90ec71843cfbd19fe46f6114b1a7388e02ba
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-08-25 (Fri, 25 Aug 2017)
Changed paths:
M src/gui/dialogs/editor/custom_tod.cpp
M src/gui/dialogs/editor/edit_label.cpp
M src/gui/dialogs/editor/edit_scenario.cpp
M src/gui/dialogs/editor/edit_side.cpp
M src/gui/dialogs/multiplayer/mp_login.cpp
Log Message:
-----------
GUI2: require existence of all widgets added to tab order
Not sure if window::add_to_tab_order should take a reference in this case.
Commit: cf8060c8a09e8edd06d81985ab7b57c429ab8452
https://github.com/wesnoth/wesnoth/commit/cf8060c8a09e8edd06d81985ab7b57c429ab8452
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-08-25 (Fri, 25 Aug 2017)
Changed paths:
M src/gui/dialogs/chat_log.cpp
M src/gui/dialogs/editor/edit_side.cpp
M src/gui/dialogs/file_dialog.cpp
M src/gui/dialogs/game_cache_options.cpp
M src/gui/dialogs/loading_screen.cpp
M src/gui/dialogs/lobby/player_info.cpp
M src/gui/dialogs/lua_interpreter.cpp
M src/gui/dialogs/multiplayer/mp_alerts_options.cpp
M src/gui/dialogs/preferences_dialog.cpp
Log Message:
-----------
GUI2: use find_widget overload returning a pointer when applicable
Instead of taking address-of the reference version.
Commit: c980ffc74febfd9f5e98a8120d756d78b3c121c3
https://github.com/wesnoth/wesnoth/commit/c980ffc74febfd9f5e98a8120d756d78b3c121c3
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-08-25 (Fri, 25 Aug 2017)
Changed paths:
M src/gui/dialogs/end_credits.cpp
M src/gui/dialogs/end_credits.hpp
Log Message:
-----------
GUI2/End Credits: use DRAW event hook to scroll text instead of a timer
There's no visual difference between these methods since any of the scroll position changes wouldn't
take effect until the next draw anyway
Commit: 7c90666bcc1ea5a5015481d038dc1fa37a467a00
https://github.com/wesnoth/wesnoth/commit/7c90666bcc1ea5a5015481d038dc1fa37a467a00
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-08-25 (Fri, 25 Aug 2017)
Changed paths:
M src/gui/widgets/listbox.cpp
Log Message:
-----------
GUI2/Listbox: cleaned up set/get_active_sorting_option functions
* Cleaner implementation of get_active_sorting_option.
* Validation step for the appropriate sorting toggle in set_active_sorting_option.
* Added some comments.
Compare: https://github.com/wesnoth/wesnoth/compare/53ffc2dbb25c...7c90666bcc1e
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