[Commits] [wesnoth/wesnoth] 863f31: Allow specifying the random shift range for terrai...
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Tue Aug 29 19:25:02 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 863f31c62822aa98cb3464f915aa371b60ea8e86
https://github.com/wesnoth/wesnoth/commit/863f31c62822aa98cb3464f915aa371b60ea8e86
Author: ln-zookeeper <lari.nieminen at iki.fi>
Date: 2017-08-29 (Tue, 29 Aug 2017)
Changed paths:
M src/terrain/builder.cpp
M src/terrain/builder.hpp
Log Message:
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Allow specifying the random shift range for terrain animation times
Previously, terrain graphics [image] random_start= only accepted a boolean value, but this commit makes it optionally also accept an integer value, which will be used as the range of random shift (in milliseconds) that the animation is allowed. This can be used for example to allow animations such as water to play only slightly out of sync.
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