[Commits] [wesnoth/wesnoth] 396dd0: Campaign Dialog: fix mod toggling (fixup 66b590b7)
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noreply at github.com
Mon Feb 20 03:41:09 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 396dd05e817e65f0d460dedccdf49bc69887d33c
https://github.com/wesnoth/wesnoth/commit/396dd05e817e65f0d460dedccdf49bc69887d33c
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-02-20 (Mon, 20 Feb 2017)
Changed paths:
M src/gui/dialogs/campaign_selection.cpp
Log Message:
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Campaign Dialog: fix mod toggling (fixup 66b590b7)
Turns out I made a mistake in that commit. Since the create engine interface relies on toggling a mod, not actually
setting its state directly, my method of toggling a mod if it was selected meant a mod could never been de-selected.
This reverts mod toggling to a callback-based system, using the method implemented in 693e4b4f.
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