[Commits] [wesnoth/wesnoth] 9fc1e4: Display the hex grid even on off-map hexes
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noreply at github.com
Fri Feb 24 00:48:29 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 9fc1e497e1ed0c4710318810bd076dfc487508a8
https://github.com/wesnoth/wesnoth/commit/9fc1e497e1ed0c4710318810bd076dfc487508a8
Author: ln-zookeeper <lari.nieminen at iki.fi>
Date: 2017-02-24 (Fri, 24 Feb 2017)
Changed paths:
M src/display.cpp
Log Message:
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Display the hex grid even on off-map hexes
This was intentionally changed before (commit 450b0cbe), but the current way causes problems because only half of grid lines between on-map hexes and off-map hexes get drawn. If the behavior of drawing the grid only around on-map hexes is desired, then it should include use of the existing terrain/grid-[n,ne,se,s,sw,nw] images to add the aforementioned missing lines.
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