[Commits] [wesnoth/wesnoth] 5a5589: use modification id in lobby if the modification i...
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noreply at github.com
Sun Jul 16 10:47:55 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 5a55899b836d261131fe0e178262ad505c19f316
https://github.com/wesnoth/wesnoth/commit/5a55899b836d261131fe0e178262ad505c19f316
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2017-07-16 (Sun, 16 Jul 2017)
Changed paths:
M src/game_initialization/lobby_data.cpp
Log Message:
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use modification id in lobby if the modification is not instealled.
fixes partly #1794
This isn't a perfect solution: It migth be better if the host just sends the name of the addons along with their ids so the clients could just use that.
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