[Commits] [wesnoth/wesnoth] 69b447: DM S12: Add loyal icon for the loyal units
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noreply at github.com
Sat Jul 29 18:21:09 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 69b447b5e75826cd3a6237362e6b3664f8974dce
https://github.com/wesnoth/wesnoth/commit/69b447b5e75826cd3a6237362e6b3664f8974dce
Author: sigurdfdragon <jjwcoat at gmail.com>
Date: 2017-07-29 (Sat, 29 Jul 2017)
Changed paths:
M data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg
Log Message:
-----------
DM S12: Add loyal icon for the loyal units
Commit: ee01350acf9570c76998ad2afd9575d2a0065009
https://github.com/wesnoth/wesnoth/commit/ee01350acf9570c76998ad2afd9575d2a0065009
Author: sigurdfdragon <jjwcoat at gmail.com>
Date: 2017-07-29 (Sat, 29 Jul 2017)
Changed paths:
M data/campaigns/Delfadors_Memoirs/scenarios/13_The_Return_of_Trouble.cfg
M data/campaigns/Delfadors_Memoirs/scenarios/14_Shadows.cfg
M data/campaigns/Delfadors_Memoirs/scenarios/19_Showdown_in_the_Northern_Swamp.cfg
Log Message:
-----------
DM: Clarify scenario objectives
Commit: 56e8b6749adcefc78cc0a0d9a4aaf71e38b037c5
https://github.com/wesnoth/wesnoth/commit/56e8b6749adcefc78cc0a0d9a4aaf71e38b037c5
Author: sigurdfdragon <jjwcoat at gmail.com>
Date: 2017-07-29 (Sat, 29 Jul 2017)
Changed paths:
M data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg
Log Message:
-----------
DM S07: Adjust turns so time over event displays properly
Previously, when time over fired, the time schedule would loop back
to dusk, which doesn't match the dialog.
Commit: f9928f84bd5ce2701a9e74529ba705657728354d
https://github.com/wesnoth/wesnoth/commit/f9928f84bd5ce2701a9e74529ba705657728354d
Author: sigurdfdragon <jjwcoat at gmail.com>
Date: 2017-07-29 (Sat, 29 Jul 2017)
Changed paths:
M data/campaigns/Delfadors_Memoirs/scenarios/07_Night_in_the_Swamp.cfg
Log Message:
-----------
DM S07: Fix typo
Commit: 2ef06716c66d066a29da9ee1cef4d37198fd0eef
https://github.com/wesnoth/wesnoth/commit/2ef06716c66d066a29da9ee1cef4d37198fd0eef
Author: sigurdfdragon <jjwcoat at gmail.com>
Date: 2017-07-29 (Sat, 29 Jul 2017)
Changed paths:
M data/campaigns/Delfadors_Memoirs/scenarios/02_This_Valley_Belongs_to_Me.cfg
Log Message:
-----------
DM S02: Fix dialog based on feedback
Forum feedback indicates that some players were expecting the
villages to be burnt on capture.
https://forums.wesnoth.org/viewtopic.php?f=52&t=25557
Commit: e54bae953f5fefdc4da14979fc5441de17b07c0b
https://github.com/wesnoth/wesnoth/commit/e54bae953f5fefdc4da14979fc5441de17b07c0b
Author: sigurdfdragon <jjwcoat at gmail.com>
Date: 2017-07-29 (Sat, 29 Jul 2017)
Changed paths:
M data/campaigns/Delfadors_Memoirs/scenarios/20_Prince_of_Wesnoth.cfg
Log Message:
-----------
DM S20: Have Eldred look beaten instead of healed
Commit: 15d69d19e2e0b7d1fd038cd8e56e8b09fbd288d3
https://github.com/wesnoth/wesnoth/commit/15d69d19e2e0b7d1fd038cd8e56e8b09fbd288d3
Author: sigurdfdragon <jjwcoat at gmail.com>
Date: 2017-07-29 (Sat, 29 Jul 2017)
Changed paths:
M data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg
Log Message:
-----------
DM S21: Fix grammar
There are two signposts.
Commit: d2cec5eda70204aef33589d2ec69e8ad4dd34679
https://github.com/wesnoth/wesnoth/commit/d2cec5eda70204aef33589d2ec69e8ad4dd34679
Author: sigurdfdragon <jjwcoat at gmail.com>
Date: 2017-07-29 (Sat, 29 Jul 2017)
Changed paths:
M data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg
Log Message:
-----------
DM S21: Fix typo
Compare: https://github.com/wesnoth/wesnoth/compare/e4552c7a758b...d2cec5eda702
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