[Commits] [wesnoth/wesnoth] 287d27: MP Join Game: fixed player list being incorrect (...
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noreply at github.com
Mon Jul 31 01:23:55 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 287d27c37f2671b8b3e8e99f2b8925c66116beff
https://github.com/wesnoth/wesnoth/commit/287d27c37f2671b8b3e8e99f2b8925c66116beff
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-07-31 (Mon, 31 Jul 2017)
Changed paths:
M src/gui/dialogs/multiplayer/mp_join_game.cpp
M src/gui/dialogs/multiplayer/mp_join_game.hpp
Log Message:
-----------
MP Join Game: fixed player list being incorrect (fixes #1867 and probably #1598)
Basically switched this dialog to take userlist data from the server instead of the scenario config,
since the former caused various issues as listed in #1867.
I've also removed the manual call to update_player_list in pre_show since it's not really necessary
(and I don't have any list data to pass there anyway) since the network handler will call it once it
receives data.
A similar change isn't needed in MP Staging since the connect engine handles all the user list stuff.
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