[Commits] [wesnoth/wesnoth] 48be01: SDL/Window: set render scaling method to linear
GitHub
noreply at github.com
Fri Jun 2 12:46:10 UTC 2017
Branch: refs/heads/accelerated_rendering
Home: https://github.com/wesnoth/wesnoth
Commit: 48be01c1064074b4226d03cf65acb5eb46a7f374
https://github.com/wesnoth/wesnoth/commit/48be01c1064074b4226d03cf65acb5eb46a7f374
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/sdl/window.cpp
Log Message:
-----------
SDL/Window: set render scaling method to linear
This looks better than NN scaling (default);
Commit: 0e9c57acca7e6399dfbd8f024f2063ca721b7b4a
https://github.com/wesnoth/wesnoth/commit/0e9c57acca7e6399dfbd8f024f2063ca721b7b4a
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/video.cpp
Log Message:
-----------
Video: enabled accelerated rendering with texture target access
Commit: 142341db26dc7925cbc528f567706850b54f9f35
https://github.com/wesnoth/wesnoth/commit/142341db26dc7925cbc528f567706850b54f9f35
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M data/gui/widget/button_default.cfg
M src/gui/core/canvas.cpp
M src/gui/core/canvas.hpp
M src/gui/core/canvas_private.hpp
M src/gui/core/event/handler.cpp
M src/gui/widgets/widget.cpp
M src/gui/widgets/window.cpp
Log Message:
-----------
GUI2/Canvas: refactor surface blitting out of drawing routines
This entirely refactors surface blitting out of the canvas. Instead, each canvas owns a texture. This texture
is completely redrawn any time the canvas if marked dirty, else the result is cached and drawn to the screen
each draw cycle.
All windows are now redrawn every draw cycle. The use of the cached canvas textures means there's no noticeable
performance difference (likely a performance gain, actually) from using surface blitting.
There's still some code to clean up and a few things to fix.
Commit: f7e41589724e9f7cb70bbe50fcd7c4a02ca12e90
https://github.com/wesnoth/wesnoth/commit/f7e41589724e9f7cb70bbe50fcd7c4a02ca12e90
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/gui/widgets/window.cpp
Log Message:
-----------
GUI2/Window: properly re-implement draw and restore code
We don't need all this dirty list or handling or surface restoration anymore.
Commit: b1cc23ba97aa84d097fe9c23b31c57a49233f7a0
https://github.com/wesnoth/wesnoth/commit/b1cc23ba97aa84d097fe9c23b31c57a49233f7a0
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/gui/core/event/handler.cpp
M src/gui/dialogs/debug_clock.cpp
M src/gui/dialogs/editor/custom_tod.cpp
M src/gui/dialogs/lua_interpreter.cpp
M src/gui/dialogs/outro.cpp
M src/gui/dialogs/story_viewer.cpp
M src/gui/dialogs/story_viewer.hpp
M src/gui/dialogs/title_screen.cpp
M src/gui/widgets/button.cpp
M src/gui/widgets/container_base.cpp
M src/gui/widgets/container_base.hpp
M src/gui/widgets/generator.hpp
M src/gui/widgets/generator_private.hpp
M src/gui/widgets/grid.cpp
M src/gui/widgets/grid.hpp
M src/gui/widgets/label.cpp
M src/gui/widgets/list.cpp
M src/gui/widgets/listbox.cpp
M src/gui/widgets/listbox.hpp
M src/gui/widgets/matrix.cpp
M src/gui/widgets/matrix.hpp
M src/gui/widgets/menu_button.cpp
M src/gui/widgets/minimap.hpp
M src/gui/widgets/multimenu_button.cpp
M src/gui/widgets/pane.cpp
M src/gui/widgets/pane.hpp
M src/gui/widgets/progress_bar.cpp
M src/gui/widgets/repeating_button.cpp
M src/gui/widgets/scrollbar.cpp
M src/gui/widgets/scrollbar_container.cpp
M src/gui/widgets/scrollbar_container.hpp
M src/gui/widgets/slider.hpp
M src/gui/widgets/styled_widget.cpp
M src/gui/widgets/text_box.cpp
M src/gui/widgets/text_box_base.cpp
M src/gui/widgets/toggle_button.cpp
M src/gui/widgets/toggle_panel.cpp
M src/gui/widgets/tree_view.cpp
M src/gui/widgets/tree_view.hpp
M src/gui/widgets/tree_view_node.cpp
M src/gui/widgets/tree_view_node.hpp
M src/gui/widgets/viewport.cpp
M src/gui/widgets/viewport.hpp
M src/gui/widgets/widget.cpp
M src/gui/widgets/widget.hpp
M src/gui/widgets/window.hpp
M src/scripting/lua_gui2.cpp
Log Message:
-----------
GUI2: removed dirty widget interface
This is no longer needed since we redraw everything every frame. The dirty flag in the canvas remains
as that controls whether the cached texture is used or recreated.
Commit: 2f9c48b2df2d1c4dcfaeb508191bb448164386e1
https://github.com/wesnoth/wesnoth/commit/2f9c48b2df2d1c4dcfaeb508191bb448164386e1
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/gui/widgets/window.cpp
M src/gui/widgets/window.hpp
Log Message:
-----------
GUI2/Window: removed restore flag and restorer surface
Commit: 1f1fdb04c0bb12d6a985082b3703b3f439431638
https://github.com/wesnoth/wesnoth/commit/1f1fdb04c0bb12d6a985082b3703b3f439431638
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/gui/core/canvas.cpp
M src/gui/core/canvas.hpp
M src/gui/widgets/panel.cpp
M src/gui/widgets/styled_widget.cpp
Log Message:
-----------
GUI2/Canvas: renamed blit function and removed surface argument
Commit: 32e455f3004bf98da6d6c9edceccda63c1e741a9
https://github.com/wesnoth/wesnoth/commit/32e455f3004bf98da6d6c9edceccda63c1e741a9
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/gui/widgets/container_base.cpp
M src/gui/widgets/container_base.hpp
M src/gui/widgets/generator.hpp
M src/gui/widgets/generator_private.hpp
M src/gui/widgets/grid.cpp
M src/gui/widgets/grid.hpp
M src/gui/widgets/matrix.cpp
M src/gui/widgets/matrix.hpp
M src/gui/widgets/minimap.cpp
M src/gui/widgets/minimap.hpp
M src/gui/widgets/multi_page.cpp
M src/gui/widgets/multi_page.hpp
M src/gui/widgets/pane.cpp
M src/gui/widgets/pane.hpp
M src/gui/widgets/panel.cpp
M src/gui/widgets/panel.hpp
M src/gui/widgets/scrollbar_container.cpp
M src/gui/widgets/scrollbar_container.hpp
M src/gui/widgets/spacer.cpp
M src/gui/widgets/spacer.hpp
M src/gui/widgets/styled_widget.cpp
M src/gui/widgets/styled_widget.hpp
M src/gui/widgets/toggle_panel.cpp
M src/gui/widgets/toggle_panel.hpp
M src/gui/widgets/tree_view_node.cpp
M src/gui/widgets/tree_view_node.hpp
M src/gui/widgets/viewport.cpp
M src/gui/widgets/viewport.hpp
M src/gui/widgets/widget.cpp
M src/gui/widgets/widget.hpp
M src/gui/widgets/window.cpp
Log Message:
-----------
GUI2: removed framebuffer code from draw impl functions
Commit: 53c575356280a03c20e00700fc00cdb09894297f
https://github.com/wesnoth/wesnoth/commit/53c575356280a03c20e00700fc00cdb09894297f
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/font/text.cpp
Log Message:
-----------
Hack to get text to render right
Commit: 72b737ecfcfece9df5a8a14a835787e9476e9b21
https://github.com/wesnoth/wesnoth/commit/72b737ecfcfece9df5a8a14a835787e9476e9b21
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/gui/core/canvas.cpp
M src/gui/core/canvas.hpp
M src/gui/widgets/panel.cpp
M src/gui/widgets/styled_widget.cpp
M src/gui/widgets/widget.cpp
M src/gui/widgets/widget.hpp
Log Message:
-----------
GUI2: refactored viewport setting and re-added clip rect setting
It turns out I had removed the clip rect setting in error; it prevented items in, say, a listbox from drawing
outside the widget's boundaries. I've re-added that now.
I've also moved viewport setting to the same place. It turns out it didn't need to be set every canvas draw.
The only reason the old code was passing the blitting rect to the canvas was it was needed for the sdl_blit call.
Since I can now set the viewport independent of a canvas state, there's no longer a need to set the viewport in
the canvas.
Commit: 759118150aeca8b196ee336352532da4000e95b3
https://github.com/wesnoth/wesnoth/commit/759118150aeca8b196ee336352532da4000e95b3
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/gui/core/event/handler.cpp
M src/gui/dialogs/lua_interpreter.cpp
Log Message:
-----------
Fixed some unused parameter warnings
Commit: 4b1ae5c03036b839ab298dc645b7107a63438198
https://github.com/wesnoth/wesnoth/commit/4b1ae5c03036b839ab298dc645b7107a63438198
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/gui/widgets/window.cpp
Log Message:
-----------
Removed some debug output
[ci skip]
Commit: 5cc41ed609650a260df8ee2a0eb6fe2e5ab9d0ec
https://github.com/wesnoth/wesnoth/commit/5cc41ed609650a260df8ee2a0eb6fe2e5ab9d0ec
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/gui/core/canvas.cpp
M src/gui/widgets/widget.cpp
M src/video.cpp
Log Message:
-----------
Added some code to make my recent changes work with a software renderer
Commit: df688edf40f25658b8b23fdfbe3e53326da3d949
https://github.com/wesnoth/wesnoth/commit/df688edf40f25658b8b23fdfbe3e53326da3d949
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/sdl/window.cpp
Log Message:
-----------
Enable SDL_HINT_FRAMEBUFFER_ACCELERATION
Not sure if this does anything, really.
Commit: 1305922a86e5568f420269d82eda95810dce0df0
https://github.com/wesnoth/wesnoth/commit/1305922a86e5568f420269d82eda95810dce0df0
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/gui/core/canvas.cpp
Log Message:
-----------
GUI2/Canvas: removed surface_lock objects
The canvas surface isn't even passed to these functions anymore so I have no idea how this built.
Commit: 21ec919dfb450ac6ded2ddc9debe0654db370b6a
https://github.com/wesnoth/wesnoth/commit/21ec919dfb450ac6ded2ddc9debe0654db370b6a
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-02 (Fri, 02 Jun 2017)
Changed paths:
M src/gui/core/event/handler.cpp
Log Message:
-----------
Small code simplification
Compare: https://github.com/wesnoth/wesnoth/compare/688b797e7d23...21ec919dfb45
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