[Commits] [wesnoth/wesnoth] a27e10: GUI2/Image: added tiled-to-size image definition
GitHub
noreply at github.com
Sat Jun 10 04:13:53 UTC 2017
Branch: refs/heads/accelerated_rendering
Home: https://github.com/wesnoth/wesnoth
Commit: a27e10912d582b8a99c2ec9e9b325779fafb5609
https://github.com/wesnoth/wesnoth/commit/a27e10912d582b8a99c2ec9e9b325779fafb5609
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-09 (Fri, 09 Jun 2017)
Changed paths:
M data/gui/widget/image_default.cfg
Log Message:
-----------
GUI2/Image: added tiled-to-size image definition
Commit: 55132b79507ae5dd0c11373a5e5e673abd9a7c30
https://github.com/wesnoth/wesnoth/commit/55132b79507ae5dd0c11373a5e5e673abd9a7c30
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-09 (Fri, 09 Jun 2017)
Changed paths:
M src/gui/widgets/minimap.cpp
Log Message:
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GUI2/Miniap: draw any provided canvas data before the minimap
Commit: 2d80aadbc1fb93e31248bc77b7f52adb9c91be6d
https://github.com/wesnoth/wesnoth/commit/2d80aadbc1fb93e31248bc77b7f52adb9c91be6d
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-10 (Sat, 10 Jun 2017)
Changed paths:
M data/gui/widget/toggle_button_icon.cfg
Log Message:
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GUI2: fixed some overlay drawing issues with icon toggle buttons
Not sure why, but in some cases the overlay calculations were getting screwed up. This makes them use
the general centered image macro, with accompanying fallback safety checks.
Commit: 13b8c81e3ea3048d57eeb484c00dee81d86df2d0
https://github.com/wesnoth/wesnoth/commit/13b8c81e3ea3048d57eeb484c00dee81d86df2d0
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-10 (Sat, 10 Jun 2017)
Changed paths:
M data/gui/widget/image_default.cfg
Log Message:
-----------
Fixup a27e10912d5
Commit: 17d107015497b4a773993f250eca8c5f7fccc8bc
https://github.com/wesnoth/wesnoth/commit/17d107015497b4a773993f250eca8c5f7fccc8bc
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-10 (Sat, 10 Jun 2017)
Changed paths:
M data/gui/widget/image_default.cfg
Log Message:
-----------
GUI2/Image: added scaled-to-size definition
Commit: f662b1c111bacbc055c90599f17c277a998db8cf
https://github.com/wesnoth/wesnoth/commit/f662b1c111bacbc055c90599f17c277a998db8cf
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-10 (Sat, 10 Jun 2017)
Changed paths:
M data/gui/widget/toggle_button_icon.cfg
Log Message:
-----------
GUI2/Toggle Button: added medium-sized icon button definition
Commit: 13e30f1a1dc161a98b8f61ca0a5b8ce4c87c4a2c
https://github.com/wesnoth/wesnoth/commit/13e30f1a1dc161a98b8f61ca0a5b8ce4c87c4a2c
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-10 (Sat, 10 Jun 2017)
Changed paths:
M data/core/images/themes/classic/menubar.png
A data/gui/window/game_ui.cfg
M projectfiles/CodeBlocks/wesnoth.cbp
M source_lists/wesnoth
A src/gui/dialogs/game_ui.cpp
A src/gui/dialogs/game_ui.hpp
M src/playsingle_controller.cpp
Log Message:
-----------
Added static prototype for GUI2 in-game theme
Compare: https://github.com/wesnoth/wesnoth/compare/fa1524456283...13e30f1a1dc1
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