[Commits] [wesnoth/wesnoth] 808403: Fixed play_controller not joining current event co...
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noreply at github.com
Tue Jun 13 18:19:03 UTC 2017
Branch: refs/heads/accelerated_rendering
Home: https://github.com/wesnoth/wesnoth
Commit: 8084036f9e42519609e3f478d8627e96d264edb1
https://github.com/wesnoth/wesnoth/commit/8084036f9e42519609e3f478d8627e96d264edb1
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-13 (Tue, 13 Jun 2017)
Changed paths:
M src/play_controller.cpp
Log Message:
-----------
Fixed play_controller not joining current event context
Was broken when I moved the GUI2 drawing trigger code to global scope probably.
Commit: 709fb0560b7c3782cdcb76d4937e103fa9668077
https://github.com/wesnoth/wesnoth/commit/709fb0560b7c3782cdcb76d4937e103fa9668077
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-14 (Wed, 14 Jun 2017)
Changed paths:
M src/units/drawer.cpp
Log Message:
-----------
Uint: fixed bad bar alpha on unit mouseover
Commit: fcce1985bdd6a9617f28d51d83ba8cec77a1daf9
https://github.com/wesnoth/wesnoth/commit/fcce1985bdd6a9617f28d51d83ba8cec77a1daf9
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-14 (Wed, 14 Jun 2017)
Changed paths:
M src/arrow.cpp
M src/display.cpp
M src/display.hpp
M src/editor/editor_display.cpp
M src/floating_label.cpp
M src/floating_label.hpp
M src/game_display.cpp
M src/game_display.hpp
M src/units/drawer.cpp
M src/units/frame.cpp
M src/units/udisplay.cpp
M src/whiteboard/attack.cpp
M src/whiteboard/suppose_dead.cpp
Log Message:
-----------
Another huge chunk of progress
Commit: cc734a2917601b7c763905191f6f72cf71dff983
https://github.com/wesnoth/wesnoth/commit/cc734a2917601b7c763905191f6f72cf71dff983
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-14 (Wed, 14 Jun 2017)
Changed paths:
M src/actions/advancement.cpp
M src/actions/move.cpp
M src/actions/undo.cpp
M src/actions/unit_creator.cpp
M src/controller_base.cpp
M src/editor/action/action_item.cpp
M src/editor/action/action_unit.cpp
M src/menu_events.cpp
M src/mouse_events.cpp
M src/mouse_handler_base.cpp
M src/playmp_controller.cpp
M src/playsingle_controller.cpp
M src/scripting/game_lua_kernel.cpp
Log Message:
-----------
Removed draw() calls into the display class
Not needed anymore since per-frame drawing is handled within said class.
Compare: https://github.com/wesnoth/wesnoth/compare/8ed496db5398...cc734a291760
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