[Commits] [wesnoth/wesnoth] 808403: Fixed play_controller not joining current event co...

GitHub noreply at github.com
Tue Jun 13 18:19:03 UTC 2017


  Branch: refs/heads/accelerated_rendering
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 8084036f9e42519609e3f478d8627e96d264edb1
      https://github.com/wesnoth/wesnoth/commit/8084036f9e42519609e3f478d8627e96d264edb1
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2017-06-13 (Tue, 13 Jun 2017)

  Changed paths:
    M src/play_controller.cpp

  Log Message:
  -----------
  Fixed play_controller not joining current event context

Was broken when I moved the GUI2 drawing trigger code to global scope probably.


  Commit: 709fb0560b7c3782cdcb76d4937e103fa9668077
      https://github.com/wesnoth/wesnoth/commit/709fb0560b7c3782cdcb76d4937e103fa9668077
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2017-06-14 (Wed, 14 Jun 2017)

  Changed paths:
    M src/units/drawer.cpp

  Log Message:
  -----------
  Uint: fixed bad bar alpha on unit mouseover


  Commit: fcce1985bdd6a9617f28d51d83ba8cec77a1daf9
      https://github.com/wesnoth/wesnoth/commit/fcce1985bdd6a9617f28d51d83ba8cec77a1daf9
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2017-06-14 (Wed, 14 Jun 2017)

  Changed paths:
    M src/arrow.cpp
    M src/display.cpp
    M src/display.hpp
    M src/editor/editor_display.cpp
    M src/floating_label.cpp
    M src/floating_label.hpp
    M src/game_display.cpp
    M src/game_display.hpp
    M src/units/drawer.cpp
    M src/units/frame.cpp
    M src/units/udisplay.cpp
    M src/whiteboard/attack.cpp
    M src/whiteboard/suppose_dead.cpp

  Log Message:
  -----------
  Another huge chunk of progress


  Commit: cc734a2917601b7c763905191f6f72cf71dff983
      https://github.com/wesnoth/wesnoth/commit/cc734a2917601b7c763905191f6f72cf71dff983
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2017-06-14 (Wed, 14 Jun 2017)

  Changed paths:
    M src/actions/advancement.cpp
    M src/actions/move.cpp
    M src/actions/undo.cpp
    M src/actions/unit_creator.cpp
    M src/controller_base.cpp
    M src/editor/action/action_item.cpp
    M src/editor/action/action_unit.cpp
    M src/menu_events.cpp
    M src/mouse_events.cpp
    M src/mouse_handler_base.cpp
    M src/playmp_controller.cpp
    M src/playsingle_controller.cpp
    M src/scripting/game_lua_kernel.cpp

  Log Message:
  -----------
  Removed draw() calls into the display class

Not needed anymore since per-frame drawing is handled within said class.


Compare: https://github.com/wesnoth/wesnoth/compare/8ed496db5398...cc734a291760


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