[Commits] [wesnoth/wesnoth] 1194f4: Enabled more stuff drawing
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noreply at github.com
Wed Jun 14 14:54:16 UTC 2017
Branch: refs/heads/accelerated_rendering
Home: https://github.com/wesnoth/wesnoth
Commit: 1194f44c71d55a2951f25245bf711eba40be5214
https://github.com/wesnoth/wesnoth/commit/1194f44c71d55a2951f25245bf711eba40be5214
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-14 (Wed, 14 Jun 2017)
Changed paths:
M src/display.cpp
Log Message:
-----------
Enabled more stuff drawing
Hex overlay, map items, fog/shroud transitions.
Commit: b3fbe787ecefbb4829daea40b587b5f8262ef991
https://github.com/wesnoth/wesnoth/commit/b3fbe787ecefbb4829daea40b587b5f8262ef991
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-06-15 (Thu, 15 Jun 2017)
Changed paths:
M src/controller_base.cpp
M src/editor/controller/editor_controller.cpp
M src/play_controller.cpp
M src/playsingle_controller.cpp
M src/replay_controller.cpp
Log Message:
-----------
Removed most call to raise_draw_event
These don't seem necessary anymore since draw handling happens per-frame and doesn't rely
on calling derived class's draw() member.
Compare: https://github.com/wesnoth/wesnoth/compare/7c2507b17bc4...b3fbe787ecef
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