[Commits] [wesnoth/wesnoth] 1194f4: Enabled more stuff drawing

GitHub noreply at github.com
Wed Jun 14 14:54:16 UTC 2017


  Branch: refs/heads/accelerated_rendering
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 1194f44c71d55a2951f25245bf711eba40be5214
      https://github.com/wesnoth/wesnoth/commit/1194f44c71d55a2951f25245bf711eba40be5214
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2017-06-14 (Wed, 14 Jun 2017)

  Changed paths:
    M src/display.cpp

  Log Message:
  -----------
  Enabled more stuff drawing

Hex overlay, map items, fog/shroud transitions.


  Commit: b3fbe787ecefbb4829daea40b587b5f8262ef991
      https://github.com/wesnoth/wesnoth/commit/b3fbe787ecefbb4829daea40b587b5f8262ef991
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2017-06-15 (Thu, 15 Jun 2017)

  Changed paths:
    M src/controller_base.cpp
    M src/editor/controller/editor_controller.cpp
    M src/play_controller.cpp
    M src/playsingle_controller.cpp
    M src/replay_controller.cpp

  Log Message:
  -----------
  Removed most call to raise_draw_event

These don't seem necessary anymore since draw handling happens per-frame and doesn't rely
on calling derived class's draw() member.


Compare: https://github.com/wesnoth/wesnoth/compare/7c2507b17bc4...b3fbe787ecef


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