[Commits] [wesnoth/wesnoth] e1e85f: Split OGL context creation into its own wrapper cl...

GitHub noreply at github.com
Sun Jun 18 23:14:12 UTC 2017


  Branch: refs/heads/accelerated_rendering
  Home:   https://github.com/wesnoth/wesnoth
  Commit: e1e85fa922e4308e46d2e16d9f44c101d308da0b
      https://github.com/wesnoth/wesnoth/commit/e1e85fa922e4308e46d2e16d9f44c101d308da0b
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2017-06-19 (Mon, 19 Jun 2017)

  Changed paths:
    M projectfiles/CodeBlocks/wesnoth.cbp
    M source_lists/libwesnoth_sdl
    M src/editor/editor_display.cpp
    M src/events.cpp
    M src/game_display.cpp
    A src/ogl/context.cpp
    A src/ogl/context.hpp
    A src/ogl/utils.cpp
    A src/ogl/utils.hpp
    M src/playsingle_controller.cpp
    M src/sdl/window.cpp
    M src/sdl/window.hpp
    M src/video.cpp
    M src/video.hpp

  Log Message:
  -----------
  Split OGL context creation into its own wrapper class

Also added a gl utils file.


  Commit: 3dcdd857823b5904bb42ba9ccefd93458c4a483b
      https://github.com/wesnoth/wesnoth/commit/3dcdd857823b5904bb42ba9ccefd93458c4a483b
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2017-06-19 (Mon, 19 Jun 2017)

  Changed paths:
    M src/video.cpp

  Log Message:
  -----------
  Removed SDL_INIT_NOPARACHUTE from SDL_InitSubSystem

This flag doesn't do anything and is ignored.


Compare: https://github.com/wesnoth/wesnoth/compare/e1deab174c93...3dcdd857823b


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