[Commits] [wesnoth/wesnoth] b12838: Title Screen: use window::video() instead of game_...
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noreply at github.com
Wed Mar 15 07:51:20 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: b12838237cdc433f07cc0a2aee29024b07b02ac9
https://github.com/wesnoth/wesnoth/commit/b12838237cdc433f07cc0a2aee29024b07b02ac9
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-03-15 (Wed, 15 Mar 2017)
Changed paths:
M src/gui/dialogs/title_screen.cpp
Log Message:
-----------
Title Screen: use window::video() instead of game_launcher::video() to show sub-dialogs
No difference in behavior, but promotes encapsulation.
Commit: 1ba7bbcadfeaf7b86e08cbecefd9aec9a7758c00
https://github.com/wesnoth/wesnoth/commit/1ba7bbcadfeaf7b86e08cbecefd9aec9a7758c00
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-03-15 (Wed, 15 Mar 2017)
Changed paths:
M src/gui/dialogs/hotkey_bind.cpp
M src/gui/dialogs/hotkey_bind.hpp
M src/hotkey/hotkey_item.cpp
M src/hotkey/hotkey_item.hpp
Log Message:
-----------
Hotkey Bind: progress on dialog. Still not fully functional for key binding
For some reason, the key callback is getting called twice. :/
Compare: https://github.com/wesnoth/wesnoth/compare/e2a9889d8a9e...1ba7bbcadfea
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