[Commits] [wesnoth/wesnoth] 49b4ca: fix regression of a701a2e (movement/defense on dee...
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Sat Mar 18 18:41:01 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 49b4ca9ee075f6a247dea87b6a19fcbfc8aca31c
https://github.com/wesnoth/wesnoth/commit/49b4ca9ee075f6a247dea87b6a19fcbfc8aca31c
Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
Date: 2017-03-18 (Sat, 18 Mar 2017)
Changed paths:
M data/core/units/undead/Corpse_Soulless.cfg
M data/core/units/undead/Corpse_Walking.cfg
Log Message:
-----------
fix regression of a701a2e (movement/defense on deep water for some variations)
since da255ab all death animations use exactly 4 specific frames, simplyfied macros
NBASE_NAME -> BASE_NAME
undef soulless macros too
[ci skip]
Commit: a6643c60c11e33b0fad24185872582ea8096e54f
https://github.com/wesnoth/wesnoth/commit/a6643c60c11e33b0fad24185872582ea8096e54f
Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
Date: 2017-03-18 (Sat, 18 Mar 2017)
Changed paths:
M data/core/units/undead/Corpse_Soulless.cfg
M data/core/units/undead/Corpse_Walking.cfg
Log Message:
-----------
added special notes telling about the defense cap of the mounted variant
[ci skip]
Commit: 4c26e470f67e455ba21bb0c84596b68490d28094
https://github.com/wesnoth/wesnoth/commit/4c26e470f67e455ba21bb0c84596b68490d28094
Author: Celtic Minstrel <CelticMinstrel at users.noreply.github.com>
Date: 2017-03-18 (Sat, 18 Mar 2017)
Changed paths:
M data/core/units/undead/Corpse_Soulless.cfg
M data/core/units/undead/Corpse_Walking.cfg
Log Message:
-----------
Merge pull request #940 from sevu/deep_waters_are_deep
Fix regressions with zombies
[ci skip]
Compare: https://github.com/wesnoth/wesnoth/compare/45d7cc14596e...4c26e470f67e
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