[Commits] [wesnoth/wesnoth] 08420e: Invert alpha animation for Shadow (bug #14503) (#9...

GitHub noreply at github.com
Thu May 4 06:10:59 UTC 2017


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 08420e6d1044c2b036e267cb2ad4306a66a94e48
      https://github.com/wesnoth/wesnoth/commit/08420e6d1044c2b036e267cb2ad4306a66a94e48
  Author: Wedge009 <wedge009 at wedge009.net>
  Date:   2017-05-04 (Thu, 04 May 2017)

  Changed paths:
    M data/core/units/undead/Spirit_Shadow.cfg

  Log Message:
  -----------
  Invert alpha animation for Shadow (bug #14503) (#984)

Another adjustment as part of bug #14503. Idea is to make the Shadow alpha level spend more time between 0.6-0.8 instead of 0.4-0.6. So when the Shadow's Nightstalker ability becomes active at night time, the alpha level is mostly between 0.3-0.4 instead of 0.2-0.3, making it marginally more visible.





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