[Commits] [wesnoth/wesnoth] 556331: GUI2: implemented fixed_width and fixed_height key...
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noreply at github.com
Sat Nov 11 12:13:34 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 556331ac3f53f2fd58fd4e137cf86af71d5c064b
https://github.com/wesnoth/wesnoth/commit/556331ac3f53f2fd58fd4e137cf86af71d5c064b
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-11-11 (Sat, 11 Nov 2017)
Changed paths:
M changelog
M data/gui/schema.cfg
M src/gui/core/window_builder.cpp
M src/gui/core/window_builder.hpp
M src/gui/widgets/widget.cpp
M src/gui/widgets/widget.hpp
M src/gui/widgets/window.hpp
Log Message:
-----------
GUI2: implemented fixed_width and fixed_height keys for all widgets
This is meant to be a cleaner replacement to the [size_lock] widget. Both keys are optional,
in which case the layout engine will assume dynamic sizing for that dimension. Dynamic sizing
will also occur if either the fixed with or height evaluates to 0 or less.
Commit: 9f386ed563e84e355130a940be804d13bf5b3d9c
https://github.com/wesnoth/wesnoth/commit/9f386ed563e84e355130a940be804d13bf5b3d9c
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-11-11 (Sat, 11 Nov 2017)
Changed paths:
M data/gui/macros/_initial.cfg
M data/gui/window/lobby_main.cfg
M data/gui/window/mp_join_game.cfg
M data/gui/window/mp_staging.cfg
Log Message:
-----------
GUI2: removed GUI_FORCE_WIDGET_SIZE macro in favor of fixed_width/fixed_height keys
[ci skip]
Compare: https://github.com/wesnoth/wesnoth/compare/378b9199ae63...9f386ed563e8
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