[Commits] [wesnoth/wesnoth] 976f37: Fixed graphical artifacts appearing in Fake Map Bo...
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noreply at github.com
Tue Nov 21 05:22:32 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 976f37c08acb92c8cbc11acedefb2eb5c36b0fc1
https://github.com/wesnoth/wesnoth/commit/976f37c08acb92c8cbc11acedefb2eb5c36b0fc1
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-11-21 (Tue, 21 Nov 2017)
Changed paths:
M data/core/images/terrain/off-map/alpha.png
M data/core/images/terrain/off-map/border.png
Log Message:
-----------
Fixed graphical artifacts appearing in Fake Map Border/Off Map terrains with SDL 2.0.6+ (fixes #2061)
[ci skip]
Something was screwy about these image's alpha. Normally when I remove an alpha channel in GIMP,
it shows up white. With these images, it showed up black. Maybe they had an embedded palette or
something, I don't know, but the problem is fixed.
Something must have changed in SDL 2.0.6 that caused this issue to appear. Not sure if anything
needs to be patched in our source code, though (but not likely)
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