[Commits] [wesnoth/wesnoth] 93a18e: DiD S8-S9: use correct directional variants for do...

GitHub noreply at github.com
Mon Oct 9 03:55:07 UTC 2017


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 93a18e09adea0d421435e9059dae51c247e8df1d
      https://github.com/wesnoth/wesnoth/commit/93a18e09adea0d421435e9059dae51c247e8df1d
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2017-10-09 (Mon, 09 Oct 2017)

  Changed paths:
    M data/campaigns/Descent_Into_Darkness/maps/08_A_Small_Favor2.map
    M data/campaigns/Descent_Into_Darkness/maps/09_A_Small_Favor3.map

  Log Message:
  -----------
  DiD S8-S9: use correct directional variants for doors

[ci skip]

When this terrain was first introduced, it had "smart" detection of which directional variant should
be used. Since that caused some issues, however, specific directional variants were introduced and it
seems I forgot to update these maps.


  Commit: c499d895746029139cff68eccc9cdec63fd9ddd7
      https://github.com/wesnoth/wesnoth/commit/c499d895746029139cff68eccc9cdec63fd9ddd7
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2017-10-09 (Mon, 09 Oct 2017)

  Changed paths:
    M data/campaigns/Eastern_Invasion/maps/Throne_Room.map

  Log Message:
  -----------
  EI S18: used Clean stone walls for Throne Room map

[ci skip]


Compare: https://github.com/wesnoth/wesnoth/compare/b0a510981a8b...c499d8957460


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