[Commits] [wesnoth/wesnoth] 93a18e: DiD S8-S9: use correct directional variants for do...
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noreply at github.com
Mon Oct 9 03:55:07 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 93a18e09adea0d421435e9059dae51c247e8df1d
https://github.com/wesnoth/wesnoth/commit/93a18e09adea0d421435e9059dae51c247e8df1d
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-10-09 (Mon, 09 Oct 2017)
Changed paths:
M data/campaigns/Descent_Into_Darkness/maps/08_A_Small_Favor2.map
M data/campaigns/Descent_Into_Darkness/maps/09_A_Small_Favor3.map
Log Message:
-----------
DiD S8-S9: use correct directional variants for doors
[ci skip]
When this terrain was first introduced, it had "smart" detection of which directional variant should
be used. Since that caused some issues, however, specific directional variants were introduced and it
seems I forgot to update these maps.
Commit: c499d895746029139cff68eccc9cdec63fd9ddd7
https://github.com/wesnoth/wesnoth/commit/c499d895746029139cff68eccc9cdec63fd9ddd7
Author: Charles Dang <exodia339 at gmail.com>
Date: 2017-10-09 (Mon, 09 Oct 2017)
Changed paths:
M data/campaigns/Eastern_Invasion/maps/Throne_Room.map
Log Message:
-----------
EI S18: used Clean stone walls for Throne Room map
[ci skip]
Compare: https://github.com/wesnoth/wesnoth/compare/b0a510981a8b...c499d8957460
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