[Commits] [wesnoth/wesnoth] bfde69: Fix highlighting reachable hexes when deselecting ...
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noreply at github.com
Mon Oct 30 22:12:35 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: bfde6993bf5d7762a03cfff4795b4da8706d9dd6
https://github.com/wesnoth/wesnoth/commit/bfde6993bf5d7762a03cfff4795b4da8706d9dd6
Author: josteph <josteph at fastmail.com>
Date: 2017-10-31 (Tue, 31 Oct 2017)
Changed paths:
M src/game_display.cpp
Log Message:
-----------
Fix highlighting reachable hexes when deselecting a moved unit.
If reach_map_ had been empty to begin with, reach_map_changed_ would
have been reset to false before display::process_reachmap_changes()
acted on it.
Fixes #2132.
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