[Commits] [wesnoth/wesnoth] bfde69: Fix highlighting reachable hexes when deselecting ...

GitHub noreply at github.com
Mon Oct 30 22:12:35 UTC 2017


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: bfde6993bf5d7762a03cfff4795b4da8706d9dd6
      https://github.com/wesnoth/wesnoth/commit/bfde6993bf5d7762a03cfff4795b4da8706d9dd6
  Author: josteph <josteph at fastmail.com>
  Date:   2017-10-31 (Tue, 31 Oct 2017)

  Changed paths:
    M src/game_display.cpp

  Log Message:
  -----------
  Fix highlighting reachable hexes when deselecting a moved unit.

If reach_map_ had been empty to begin with, reach_map_changed_ would
have been reset to false before display::process_reachmap_changes()
acted on it.

Fixes #2132.





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