[Commits] [wesnoth/wesnoth] 6bf3c4: [terrain_graphics] Castle neighbor bleed-through (...
GitHub
noreply at github.com
Sat Sep 30 23:03:38 UTC 2017
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 6bf3c4711d0d98270857d090c67e538bbf4df018
https://github.com/wesnoth/wesnoth/commit/6bf3c4711d0d98270857d090c67e538bbf4df018
Author: doofus-01 <doofus-01 at users.noreply.github.com>
Date: 2017-09-30 (Sat, 30 Sep 2017)
Changed paths:
M data/core/terrain-graphics.cfg
M data/core/terrain-graphics/new-macros.cfg
Log Message:
-----------
[terrain_graphics] Castle neighbor bleed-through (sand, snow) (#2039)
* some adjustments to keep the neighboring terrain transitions from bleeding into the castle terrains
* some fixes for castle base transitions
* comma
More information about the Commits
mailing list