[wesnoth-commits] [wesnoth/wesnoth] 26b6ca: Fixed crash when starting the editor (fixes #2816)
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Tue Apr 3 02:53:47 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 26b6ca54bb0a53ee56f74a23cb9818b08794356d
https://github.com/wesnoth/wesnoth/commit/26b6ca54bb0a53ee56f74a23cb9818b08794356d
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-04-03 (Tue, 03 Apr 2018)
Changed paths:
M src/display.cpp
Log Message:
-----------
Fixed crash when starting the editor (fixes #2816)
If no display_context was passed to the display ctor (such as is the case in the editor),
the terrain_builder's gamemap pointer would be null. Really not sure why this didn't cause
a crash n the 1.14 branch, but oh well.
I just removed the ctor call to rebuild_all() since it's not really needed. The map is
rebuilt when change_display_context is called anyway, which both the editor_controller and
play_controller do.
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