[wesnoth-commits] [wesnoth/wesnoth] 24d787: Minimap: added support for drawing unit markers
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noreply at github.com
Fri Apr 6 04:53:54 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 24d787c59366683b3e597d1496c5e88518d799c4
https://github.com/wesnoth/wesnoth/commit/24d787c59366683b3e597d1496c5e88518d799c4
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-04-06 (Fri, 06 Apr 2018)
Changed paths:
M src/gui/widgets/minimap.cpp
M src/minimap.cpp
M src/minimap.hpp
Log Message:
-----------
Minimap: added support for drawing unit markers
This moves the logic from the display class here. Will be utilized by the upcoming
interactive minimap widget I'm working on.
Commit: f5ec886cb5dd083302b0f33daaaec19574963c68
https://github.com/wesnoth/wesnoth/commit/f5ec886cb5dd083302b0f33daaaec19574963c68
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-04-06 (Fri, 06 Apr 2018)
Changed paths:
M src/display.cpp
M src/display.hpp
Log Message:
-----------
Display: removed minimap drawing code
I kept some helper code (mainly the redraw_minimap function so I know where it needs
to be called) around for references.
Commit: 3e7159e78eb714a9ec26482bea5b94c21bcfbc8e
https://github.com/wesnoth/wesnoth/commit/3e7159e78eb714a9ec26482bea5b94c21bcfbc8e
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-04-06 (Fri, 06 Apr 2018)
Changed paths:
M src/game_initialization/create_engine.cpp
M src/minimap.cpp
M src/minimap.hpp
Log Message:
-----------
Minimap: removed old surface-based drawing implementation
Also cleaned up a minimap.hpp include.
Compare: https://github.com/wesnoth/wesnoth/compare/e7a8af0c4057...3e7159e78eb7
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