[wesnoth-commits] [wesnoth/wesnoth] 46c46b: Add u and v variables to pixel_callable
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Sun Apr 8 17:56:59 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 46c46b5548e1c02179a32b43f5d77696cbb68a9c
https://github.com/wesnoth/wesnoth/commit/46c46b5548e1c02179a32b43f5d77696cbb68a9c
Author: Celtic Minstrel <celtic.minstrel.ca at some.place>
Date: 2018-04-08 (Sun, 08 Apr 2018)
Changed paths:
M src/image_modifications.cpp
Log Message:
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Add u and v variables to pixel_callable
It's currently calculated from x,y and w,h, but with the switch to shaders
this situation could be reversed to calculate x,y from u,v and w,h
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