[wesnoth-commits] [wesnoth/wesnoth] 0c3f6d: Fix "host networked game" option
GitHub
noreply at github.com
Fri Apr 13 12:54:29 UTC 2018
Branch: refs/heads/1.14
Home: https://github.com/wesnoth/wesnoth
Commit: 0c3f6da8307283045094e23b439b13abd7f912e5
https://github.com/wesnoth/wesnoth/commit/0c3f6da8307283045094e23b439b13abd7f912e5
Author: loonycyborg <loonycyborg at gmail.com>
Date: 2018-04-13 (Fri, 13 Apr 2018)
Changed paths:
M src/desktop/open.cpp
M src/wesnoth.cpp
Log Message:
-----------
Fix "host networked game" option
It was broken by b95c9996bf435daa4d7e64fd1ef41425ac182b95 because
ignoring SIGCHLD makes it impossible to query exit status of wesnothd
subprocess. Fix this by spawning a thread to wait for the browser
instead of ignoring SIGCHLD.
More information about the Commits
mailing list