[wesnoth-commits] [wesnoth/wesnoth] 2a8ac2: fix 'start game' locked when other players abort f...
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Sat Aug 11 22:48:50 UTC 2018
Branch: refs/heads/1.14
Home: https://github.com/wesnoth/wesnoth
Commit: 2a8ac2e6afeae0f050ea28e36eaf0c370ba1970e
https://github.com/wesnoth/wesnoth/commit/2a8ac2e6afeae0f050ea28e36eaf0c370ba1970e
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-08-11 (Sat, 11 Aug 2018)
Changed paths:
M src/gui/dialogs/multiplayer/mp_join_game.cpp
M src/gui/dialogs/multiplayer/mp_join_game.hpp
Log Message:
-----------
fix 'start game' locked when other players abort flg dialog #3452
Commit: 2f21f1aec340ea081001e7745f9b16e6ff643a3e
https://github.com/wesnoth/wesnoth/commit/2f21f1aec340ea081001e7745f9b16e6ff643a3e
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-08-12 (Sun, 12 Aug 2018)
Changed paths:
M src/actions/undo.cpp
M src/actions/undo.hpp
Log Message:
-----------
boost::ptr_vector -> std::vector<unique_ptr>
boost::ptr_vector has some nice features, but vector<unique_ptr> is still
easier to use for most people basicially becasue people know it better.
Also boost::ptr_vector does not support move ctors and also does not
use std::unique_ptr, probably because it tries to stay compatible with
c++03 so one has to use 'ptr_vector::auto_type' with it instead which
has a different interface than std::unique_ptr
Commit: f0ffb458f2ee516b5c73bb44935df459aa02dfe7
https://github.com/wesnoth/wesnoth/commit/f0ffb458f2ee516b5c73bb44935df459aa02dfe7
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-08-12 (Sun, 12 Aug 2018)
Changed paths:
M src/actions/undo.cpp
M src/actions/undo.hpp
Log Message:
-----------
fix game freezes on droiding when using dsu #3453
Commit: 717a43c49004aa0185c2f2fde7282af992e61356
https://github.com/wesnoth/wesnoth/commit/717a43c49004aa0185c2f2fde7282af992e61356
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-08-12 (Sun, 12 Aug 2018)
Changed paths:
M src/server/simple_wml.cpp
M src/server/simple_wml.hpp
Log Message:
-----------
Revert "preserve traslatable strings in simple_wml."
This reverts commit 4f3ce6865cdd628634fc3ffe2154093d6ccbfba4.
This reverts commit 20128ac9914c971d759399dff6f7ed8edcb960c8.
see issue #3454, there were problems caused by simple_wml when
joining/observing games and this commit is the obvious suspect
so i'm reverting it until we can fix that one.
Compare: https://github.com/wesnoth/wesnoth/compare/c10fc7f08a82...717a43c49004
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