[wesnoth-commits] [wesnoth/wesnoth] 144e8a: fixup "fix oos when undoing after ally chat"
GitHub
noreply at github.com
Thu Aug 30 20:48:59 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 144e8a1f8d13a023261f32ff251b756eb1730845
https://github.com/wesnoth/wesnoth/commit/144e8a1f8d13a023261f32ff251b756eb1730845
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-08-30 (Thu, 30 Aug 2018)
Changed paths:
M src/server/game.cpp
Log Message:
-----------
fixup "fix oos when undoing after ally chat"
this also caused errors later when saving replays because the server would concatinate all [turn] leading to dublicate undo=no attributes.
Commit: 1ac635ec63e775dcd1aa90d04b9adf3f061ef476
https://github.com/wesnoth/wesnoth/commit/1ac635ec63e775dcd1aa90d04b9adf3f061ef476
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-08-30 (Thu, 30 Aug 2018)
Changed paths:
M src/config.cpp
M src/config.hpp
M src/saved_game.cpp
M src/saved_game.hpp
Log Message:
-----------
put [resource] before other content; fixes #3345
Now content that is loaded via [load_resource] is placed to the position
where the [load_resource] was. This fixes a problem where previously one could
not use lua variables/functions created by the [resource][lua] because the
engine would put the [lua] tags from the [resource] after the [resource] from the
scenario.
Compare: https://github.com/wesnoth/wesnoth/compare/8fd1b822dbdd...1ac635ec63e7
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