[wesnoth-commits] [wesnoth/wesnoth] c7d8d2: Change campfire timezones in UtBS S3

GitHub noreply at github.com
Thu Jul 5 06:39:10 UTC 2018


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: c7d8d232563e665cdfc0bcde201d780a511a4d93
      https://github.com/wesnoth/wesnoth/commit/c7d8d232563e665cdfc0bcde201d780a511a4d93
  Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
  Date:   2018-07-05 (Thu, 05 Jul 2018)

  Changed paths:
    M data/campaigns/Under_the_Burning_Suns/scenarios/03_Stirring_in_the_Night.cfg
    M data/core/macros/schedules.cfg

  Log Message:
  -----------
  Change campfire timezones in UtBS S3

Instead of having another ToD, the image of the current ToD is used,
but illuminated. This is a visual change, no gameplay changes included.

The ToD shifting for 'dawn' looked better than for 'dusk', and was
conidered better looking than having no ToD shift compared to the
surrounding.

part of #3056

[ci skip]


  Commit: f2a1acd97e76dd89a7830904f596c3d19984c1fa
      https://github.com/wesnoth/wesnoth/commit/f2a1acd97e76dd89a7830904f596c3d19984c1fa
  Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
  Date:   2018-07-05 (Thu, 05 Jul 2018)

  Changed paths:
    M data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg

  Log Message:
  -----------
  Change Campfire timezones in TSG S8b

Instead of having another ToD, the image of the current ToD is used,
but illuminated. This is an visual change, no gameplay changes included.

Due to the lack of a save I could not view the result myself,
I chose the ToD shifting colors based on the other scenarios.

part of #3056

[ci skip]


  Commit: f5890c10a21451b0477ca13956bb6f9124ce621e
      https://github.com/wesnoth/wesnoth/commit/f5890c10a21451b0477ca13956bb6f9124ce621e
  Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
  Date:   2018-07-05 (Thu, 05 Jul 2018)

  Changed paths:
    M data/multiplayer/scenarios/2p_Tombs_of_Kesorak.cfg

  Log Message:
  -----------
  Change campfire timezones in MP: Tombs of Kesorak

Instead of having another ToD, the image of the current ToD is used,
but illuminated. This is a visual change, no gameplay changes included.

For the always dark one exists no immage, uses one from after the fall,
with slightly adjusted ToD shifting as it looked to weak.

The 1 hex small campfires look best with dusk.

part of #3056

[ci skip]


  Commit: 2a5ea00ad04f5b879ab316aae9578c29378eabb8
      https://github.com/wesnoth/wesnoth/commit/2a5ea00ad04f5b879ab316aae9578c29378eabb8
  Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
  Date:   2018-07-05 (Thu, 05 Jul 2018)

  Changed paths:
    M data/multiplayer/maps/2p_Tombs_of_Kesorak.map
    M data/multiplayer/scenarios/2p_Tombs_of_Kesorak.cfg

  Log Message:
  -----------
  Replace deprecated macro with terrain code in MP: Tombs of Kesorak

[ci skip]


  Commit: 5bd6221c44d1523b210bf9eaa5cf693cde350221
      https://github.com/wesnoth/wesnoth/commit/5bd6221c44d1523b210bf9eaa5cf693cde350221
  Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
  Date:   2018-07-05 (Thu, 05 Jul 2018)

  Changed paths:
    M data/campaigns/Under_the_Burning_Suns/scenarios/05_A_Subterranean_Struggle.cfg
    M data/campaigns/Under_the_Burning_Suns/scenarios/11_Battle_for_Zocthanol_Isle.cfg
    M data/campaigns/Under_the_Burning_Suns/scenarios/12_The_Final_Confrontation.cfg
    M data/multiplayer/scenarios/2p_Caves_of_the_Basilisk.cfg
    M data/multiplayer/scenarios/2p_Thousand_Stings_Garrison.cfg

  Log Message:
  -----------
  slight text edits

- missing dots in some MP strings
- superfluous space in some MP strings
-ran wmlinden on UtBS scenarios

[ci skip]


Compare: https://github.com/wesnoth/wesnoth/compare/41e757be9fc4...5bd6221c44d1
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