[wesnoth-commits] [wesnoth/wesnoth] 3939d1: ignore [delay] during preload, prestart and initial...

GitHub noreply at github.com
Tue Jul 17 11:22:42 UTC 2018


  Branch: refs/heads/1.14
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 3939d1b2028a979ae563c6593cecbd23cbacdbd8
      https://github.com/wesnoth/wesnoth/commit/3939d1b2028a979ae563c6593cecbd23cbacdbd8
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2018-07-17 (Tue, 17 Jul 2018)

  Changed paths:
    M src/scripting/game_lua_kernel.cpp

  Log Message:
  -----------
  ignore [delay] during preload,prestart and initial lua.

as the ingame ui is not shown yet, [delay] would only result in showing a black screen,

Also in the case of initial lua it might result in crashes because of the threaded loadingscren, or simply because parts of the ui are not initialized yet.



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