[wesnoth-commits] [wesnoth/wesnoth] cc04bc: Fix: add redraw to narrator's message so village c...
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noreply at github.com
Tue Jun 26 07:44:11 UTC 2018
Branch: refs/heads/1.14
Home: https://github.com/wesnoth/wesnoth
Commit: cc04bc764a2c80d5a0e3064f7f0b9ea7fe5c87dc
https://github.com/wesnoth/wesnoth/commit/cc04bc764a2c80d5a0e3064f7f0b9ea7fe5c87dc
Author: Andras Szell <szell.andris at gmail.com>
Date: 2018-06-26 (Tue, 26 Jun 2018)
Changed paths:
M data/lua/wml/message.lua
Log Message:
-----------
Fix: add redraw to narrator's message so village count is refreshed
Fixes: https://forums.wesnoth.org/viewtopic.php?f=21&t=48370
In the tutorial when we occupy the first village the message tells us the
village count got incremented, but in the old version it was incremented
only afterwards. Non-narrator messages were updated properly. By adding the
redraw, narrator messages triggered by capture event produce the same
result as other speakers.
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