[wesnoth-commits] [wesnoth/wesnoth] 00ac60: fix no_leader having no effect

GitHub noreply at github.com
Tue Mar 6 21:36:06 UTC 2018


  Branch: refs/heads/gfgtdf-fix_2604-2
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 00ac604e395d1868a262d8e4722fc596cee8252e
      https://github.com/wesnoth/wesnoth/commit/00ac604e395d1868a262d8e4722fc596cee8252e
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2018-03-06 (Tue, 06 Mar 2018)

  Changed paths:
    M src/game_initialization/flg_manager.cpp

  Log Message:
  -----------
  fix no_leader having no effect

it previously only worked if both leader_lock and no_leader were set to yes.

from looking at the code i wonder what currently is the point of no_leader at all. I think no type= attribute together with leader_lock=yes should have the same effect? 

#2604




More information about the Commits mailing list