[wesnoth-commits] [wesnoth/wesnoth] 00ac60: fix no_leader having no effect
GitHub
noreply at github.com
Tue Mar 6 21:36:06 UTC 2018
Branch: refs/heads/gfgtdf-fix_2604-2
Home: https://github.com/wesnoth/wesnoth
Commit: 00ac604e395d1868a262d8e4722fc596cee8252e
https://github.com/wesnoth/wesnoth/commit/00ac604e395d1868a262d8e4722fc596cee8252e
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-03-06 (Tue, 06 Mar 2018)
Changed paths:
M src/game_initialization/flg_manager.cpp
Log Message:
-----------
fix no_leader having no effect
it previously only worked if both leader_lock and no_leader were set to yes.
from looking at the code i wonder what currently is the point of no_leader at all. I think no type= attribute together with leader_lock=yes should have the same effect?
#2604
More information about the Commits
mailing list