[wesnoth-commits] [wesnoth/wesnoth] 906373: Display: removed drawing_queue_ member
GitHub
noreply at github.com
Mon Mar 19 06:04:12 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 9063736fd4ea10165e5f17bb41391ef2c03555e7
https://github.com/wesnoth/wesnoth/commit/9063736fd4ea10165e5f17bb41391ef2c03555e7
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-03-19 (Mon, 19 Mar 2018)
Changed paths:
M src/display.cpp
M src/display.hpp
M src/whiteboard/attack.cpp
Log Message:
-----------
Display: removed drawing_queue_ member
This was the core of the surface-based drawing engine. Unused now. The drawing_queue_add()
calls throughout the code have been left, but commented out, for reference while reimplementing
things. The actual drawing_queue code has been left to, since its layers are referenced in
places. Need to remove them.
Commit: ace03abef5e07ce8367efdc49aef0dd7bf5122bf
https://github.com/wesnoth/wesnoth/commit/ace03abef5e07ce8367efdc49aef0dd7bf5122bf
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-03-19 (Mon, 19 Mar 2018)
Changed paths:
M src/display.cpp
M src/display.hpp
Log Message:
-----------
Display: removed unused redraw_everything function
Commit: d4a2ddb688858d0ba67a6f94a92ddd7441903426
https://github.com/wesnoth/wesnoth/commit/d4a2ddb688858d0ba67a6f94a92ddd7441903426
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-03-19 (Mon, 19 Mar 2018)
Changed paths:
M src/display.cpp
Log Message:
-----------
Display: disabled all in-game theme drawing
We're moving this to GUI2.
Compare: https://github.com/wesnoth/wesnoth/compare/bb3d5b9a9d24...d4a2ddb68885
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