[wesnoth-commits] [wesnoth/wesnoth] 7d9759: wb: fix moved becoming invalid after recruit is ex...
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Sat May 5 12:53:37 UTC 2018
Branch: refs/heads/1.14
Home: https://github.com/wesnoth/wesnoth
Commit: 7d97591f1dec6fb4fd05130d3175e1c06d0d0549
https://github.com/wesnoth/wesnoth/commit/7d97591f1dec6fb4fd05130d3175e1c06d0d0549
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-05-05 (Sat, 05 May 2018)
Changed paths:
M src/whiteboard/action.hpp
M src/whiteboard/mapbuilder.cpp
M src/whiteboard/recall.cpp
M src/whiteboard/recall.hpp
M src/whiteboard/recruit.cpp
M src/whiteboard/recruit.hpp
Log Message:
-----------
wb: fix moved becoming invalid after recruit is executed 2
turned out 8bdccca7 was not enough because the mapbuilder erroneously
reset the units movement to full directly before it was applied. Since
the `resetters_` code in mapbuilder.cpp does not apply to
recruited/recalled units, we also have to reset the units mp in
remove_temp_modifier.
Commit: f105da7e35c402fd20202c9f4c6c2dd3b169ab8d
https://github.com/wesnoth/wesnoth/commit/f105da7e35c402fd20202c9f4c6c2dd3b169ab8d
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-05-05 (Sat, 05 May 2018)
Changed paths:
M src/units/unit.hpp
M src/whiteboard/recall.cpp
M src/whiteboard/recall.hpp
Log Message:
-----------
wb: fix recall actions changing gamestate
The firstproblem was that:
apply_temp_modifier adds the temp_unit_ to the map, then
remove_temp_modifier adds the temp_unit_ from the map to the recall
list, which resulted in the original recall unit beeing replaced by the
temp_unit_ of the recall_action We fix that by making sure that
temp_unit_ is always the same as athe recall unti not just a copy.
The second problem was that remove_temp_modifier reset the unit mp/ap to
a value differnt form the original mp/ap which could casue OOS later
since the ap/mp might be changed form that unsynced context, we fix that
by resetting the mp/ap in remove_temp_modifier
Commit: 17c74ddc97328f93382549d0c2a77bb21d804551
https://github.com/wesnoth/wesnoth/commit/17c74ddc97328f93382549d0c2a77bb21d804551
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-05-05 (Sat, 05 May 2018)
Changed paths:
M src/recall_list_manager.cpp
M src/recall_list_manager.hpp
M src/whiteboard/recall.cpp
M src/whiteboard/recall.hpp
Log Message:
-----------
wb: fix rare OOS caused by recall action
previously having a planned recall action could change the order of
units in the recall list, which might for example change which unit is
recalled by a [recall].
Commit: d08956086130809f106b769783e18375ee51498c
https://github.com/wesnoth/wesnoth/commit/d08956086130809f106b769783e18375ee51498c
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-05-05 (Sat, 05 May 2018)
Changed paths:
M src/units/unit.hpp
Log Message:
-----------
fix comment
Compare: https://github.com/wesnoth/wesnoth/compare/688edfa5eeed...d08956086130
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