[wesnoth-commits] [wesnoth/wesnoth] cc2cc2: Deployed std::make_unique and std::make_shared in ...
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noreply at github.com
Wed May 30 02:00:07 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: cc2cc29376fa19aa21b705a9754496d7f6d30162
https://github.com/wesnoth/wesnoth/commit/cc2cc29376fa19aa21b705a9754496d7f6d30162
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-05-30 (Wed, 30 May 2018)
Changed paths:
M src/actions/attack.cpp
M src/addon/client.cpp
M src/ai/actions.cpp
M src/ai/composite/engine.hpp
M src/ai/composite/goal.hpp
M src/ai/composite/stage.hpp
M src/ai/default/aspect_attacks.cpp
M src/ai/default/recruitment.cpp
M src/ai/formula/ai.cpp
M src/ai/formula/engine_fai.cpp
M src/editor/action/action.cpp
M src/filesystem.cpp
M src/formula/formula.cpp
M src/game_events/wmi_manager.cpp
M src/game_initialization/multiplayer.cpp
M src/hotkey/hotkey_item.cpp
M src/server/game.cpp
M src/tests/test_rng.cpp
M src/wesnoth.cpp
Log Message:
-----------
Deployed std::make_unique and std::make_shared in more places
Commit: 31c4d09528836a96d66ff4157d46e05cb11dad97
https://github.com/wesnoth/wesnoth/commit/31c4d09528836a96d66ff4157d46e05cb11dad97
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-05-30 (Wed, 30 May 2018)
Changed paths:
M src/gui/core/canvas.cpp
M src/gui/core/event/distributor.cpp
M src/gui/core/notifier.hpp
M src/gui/core/timer.cpp
Log Message:
-----------
GUI2: praise auto
Commit: 569d86277a0ee90385e7303dea80fd2d0da367d5
https://github.com/wesnoth/wesnoth/commit/569d86277a0ee90385e7303dea80fd2d0da367d5
Author: Charles Dang <exodia339 at gmail.com>
Date: 2018-05-30 (Wed, 30 May 2018)
Changed paths:
M src/gui/core/event/dispatcher.cpp
M src/gui/core/event/dispatcher.hpp
M src/gui/dialogs/debug_clock.cpp
M src/gui/dialogs/end_credits.cpp
M src/gui/dialogs/loading_screen.cpp
M src/gui/dialogs/outro.cpp
M src/gui/dialogs/story_viewer.cpp
Log Message:
-----------
GUI2/Dispatcher: added a connect_signal convenience wrapper for draw callbacks
Didn't use this in the window widget since that doesn't specify front_child as
the queue position. I need to evaluate whether draw callbacks need to be in that
position anyway. AFAIR I only started adding them there since I noticed the one
in the debug clock dialog used that.
Compare: https://github.com/wesnoth/wesnoth/compare/29c9f1d2983b...569d86277a0e
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