[wesnoth-commits] [wesnoth/wesnoth] 05a397: use std::move

GitHub noreply at github.com
Tue Nov 13 13:44:24 UTC 2018


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 05a397ddde0d32afacf6f88a3dbd4a8e8f5f0d60
      https://github.com/wesnoth/wesnoth/commit/05a397ddde0d32afacf6f88a3dbd4a8e8f5f0d60
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2018-11-13 (Tue, 13 Nov 2018)

  Changed paths:
    M src/saved_game.cpp

  Log Message:
  -----------
  use std::move


  Commit: 20b36d2713cfc5507cc8ae0a854fd0d9c6939ebb
      https://github.com/wesnoth/wesnoth/commit/20b36d2713cfc5507cc8ae0a854fd0d9c6939ebb
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2018-11-13 (Tue, 13 Nov 2018)

  Changed paths:
    M src/generators/lua_map_generator.cpp
    M src/generators/lua_map_generator.hpp
    M src/generators/map_create.cpp
    M src/generators/map_create.hpp
    M src/saved_game.cpp
    M src/scripting/mapgen_lua_kernel.cpp
    M src/scripting/mapgen_lua_kernel.hpp

  Log Message:
  -----------
  variables in lua mapgen, fixes #3657

In campaigns The lua mapgenerator code has now access to the
variables from the last scenario via wesnoth.get_variable.


Compare: https://github.com/wesnoth/wesnoth/compare/01581d021881...20b36d2713cf
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