[wesnoth-commits] [wesnoth/wesnoth] 05a397: use std::move
GitHub
noreply at github.com
Tue Nov 13 13:44:24 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 05a397ddde0d32afacf6f88a3dbd4a8e8f5f0d60
https://github.com/wesnoth/wesnoth/commit/05a397ddde0d32afacf6f88a3dbd4a8e8f5f0d60
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-11-13 (Tue, 13 Nov 2018)
Changed paths:
M src/saved_game.cpp
Log Message:
-----------
use std::move
Commit: 20b36d2713cfc5507cc8ae0a854fd0d9c6939ebb
https://github.com/wesnoth/wesnoth/commit/20b36d2713cfc5507cc8ae0a854fd0d9c6939ebb
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-11-13 (Tue, 13 Nov 2018)
Changed paths:
M src/generators/lua_map_generator.cpp
M src/generators/lua_map_generator.hpp
M src/generators/map_create.cpp
M src/generators/map_create.hpp
M src/saved_game.cpp
M src/scripting/mapgen_lua_kernel.cpp
M src/scripting/mapgen_lua_kernel.hpp
Log Message:
-----------
variables in lua mapgen, fixes #3657
In campaigns The lua mapgenerator code has now access to the
variables from the last scenario via wesnoth.get_variable.
Compare: https://github.com/wesnoth/wesnoth/compare/01581d021881...20b36d2713cf
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