[wesnoth-commits] [wesnoth/wesnoth] ffe58a: show more scenarios in choose_level debug command

GitHub noreply at github.com
Sat Nov 17 12:35:39 UTC 2018


  Branch: refs/heads/1.14
  Home:   https://github.com/wesnoth/wesnoth
  Commit: ffe58acad75bf18ae7bc5b002144d34c1ea3af33
      https://github.com/wesnoth/wesnoth/commit/ffe58acad75bf18ae7bc5b002144d34c1ea3af33
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2018-10-20 (Sat, 20 Oct 2018)

  Changed paths:
    M src/menu_events.cpp

  Log Message:
  -----------
  show more scenarios in choose_level debug command

the old code didn't work well for mp campaigns that dynamicially set the
next scenario in endlevel. The new code just shows all scenarios that
belong to the same addon, since this is a debug command it better to sho
a little too much than not to show all scenarios of the campaign.


  Commit: b51c7dfa765e2587a5b174fe40678088a098eec7
      https://github.com/wesnoth/wesnoth/commit/b51c7dfa765e2587a5b174fe40678088a098eec7
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2018-11-17 (Sat, 17 Nov 2018)

  Changed paths:
    M CMakeLists.txt
    M README.md
    M SConstruct
    M changelog.md
    M data/ai/lua/ai_helper.lua
    M data/ai/lua/generic_recruit_engine.lua
    M data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg
    M data/campaigns/Delfadors_Memoirs/scenarios/17_A_New_Ally.cfg
    M data/campaigns/Delfadors_Memoirs/scenarios/21_Clash_at_the_Manor.cfg
    M data/campaigns/Delfadors_Memoirs/scenarios/22_Face_of_the_Enemy.cfg
    M data/campaigns/Delfadors_Memoirs/utils/characters.cfg
    M data/campaigns/Delfadors_Memoirs/utils/sides.cfg
    A data/campaigns/Descent_Into_Darkness/images/units/icons/icon-lich.png
    M data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg
    M data/campaigns/Descent_Into_Darkness/utils/macros.cfg
    M data/campaigns/Eastern_Invasion/scenarios/02_The_Escape_Tunnel.cfg
    M data/campaigns/Heir_To_The_Throne/scenarios/06_The_Siege_of_Elensefar.cfg
    M data/campaigns/Northern_Rebirth/scenarios/02_01_Infested_Caves.cfg
    M data/campaigns/Northern_Rebirth/scenarios/04_Clearing_the_Mines.cfg
    M data/campaigns/Northern_Rebirth/scenarios/05a_01_The_Pursuit.cfg
    M data/campaigns/Northern_Rebirth/scenarios/06a_Old_Friend.cfg
    M data/campaigns/Northern_Rebirth/scenarios/07a_Settling_Disputes.cfg
    M data/campaigns/Northern_Rebirth/scenarios/10a_Stolen_Gold.cfg
    M data/campaigns/Northern_Rebirth/scenarios/11a_The_Eastern_Flank.cfg
    M data/campaigns/Northern_Rebirth/scenarios/13a_Showdown.cfg
    M data/campaigns/Sceptre_of_Fire/maps/1_A_Bargain_is_Struck.map
    M data/campaigns/Sceptre_of_Fire/scenarios/1_A_Bargain_is_Struck.cfg
    M data/campaigns/The_Hammer_of_Thursagan/scenarios/05_Invaders.cfg
    M data/campaigns/The_South_Guard/scenarios/01_Born_to_the_Banner.cfg
    M data/campaigns/The_South_Guard/scenarios/02_Proven_by_the_Sword.cfg
    M data/campaigns/The_South_Guard/scenarios/03_A_Desparate_Errand.cfg
    M data/campaigns/The_South_Guard/scenarios/04_Vale_of_Tears.cfg
    M data/campaigns/The_South_Guard/scenarios/05_Choice_In_The_Fog.cfg
    M data/campaigns/The_South_Guard/scenarios/06a_Tidings_Good_and_Ill.cfg
    M data/campaigns/The_South_Guard/scenarios/06b_The_Long_March.cfg
    M data/campaigns/The_South_Guard/scenarios/07a_Into_the_Depths.cfg
    M data/campaigns/The_South_Guard/scenarios/07b_Pebbles_in_the_Flood.cfg
    M data/campaigns/The_South_Guard/scenarios/08a_Return_to_Kerlath.cfg
    M data/campaigns/The_South_Guard/scenarios/08b_The_Tides_of_War.cfg
    M data/campaigns/The_South_Guard/scenarios/09a_Vengeance.cfg
    M data/campaigns/The_South_Guard/units/Horseman_Commander.cfg
    M data/campaigns/The_South_Guard/units/Junior_Commander.cfg
    M data/campaigns/The_South_Guard/units/Mounted_General.cfg
    M data/campaigns/The_South_Guard/utils/sg_story.cfg
    M data/campaigns/tutorial/scenarios/02_Tutorial_part_2.cfg
    M data/core/encyclopedia/geography.cfg
    M data/core/help.cfg
    M data/core/terrain.cfg
    M data/core/units/bats/Bat_Blood.cfg
    M data/core/units/bats/Bat_Dread.cfg
    M data/core/units/bats/Bat_Vampire.cfg
    M data/core/units/elves/Archer.cfg
    M data/core/units/elves/Avenger.cfg
    M data/core/units/elves/Captain.cfg
    M data/core/units/elves/Champion.cfg
    M data/core/units/elves/Fighter.cfg
    M data/core/units/elves/Hero.cfg
    M data/core/units/elves/Lord.cfg
    M data/core/units/elves/Marksman.cfg
    M data/core/units/elves/Marshal.cfg
    M data/core/units/elves/Ranger.cfg
    M data/core/units/elves/Rider.cfg
    M data/core/units/elves/Scout.cfg
    M data/core/units/elves/Sharpshooter.cfg
    M data/core/units/monsters/Giant_Mudcrawler.cfg
    M data/core/units/monsters/Giant_Scorpion.cfg
    M data/core/units/monsters/Giant_Scorpling.cfg
    M data/core/units/monsters/Giant_Spider.cfg
    M data/core/units/monsters/Mudcrawler.cfg
    M data/core/units/undead/Corpse_Soulless.cfg
    M data/core/units/undead/Corpse_Walking.cfg
    A data/test/scenarios/scatter_units.cfg
    M data/themes/default.cfg
    M data/tools/GUI.pyw
    M data/tools/pywmlx/autof.py
    M data/tools/wesnoth/wmlparser3.py
    M data/tools/wmlxgettext
    M packaging/wesnoth.appdata.xml
    M po/wesnoth-ai/zh_TW.po
    M po/wesnoth-aoi/zh_TW.po
    M po/wesnoth-help/en_GB.po
    M po/wesnoth-l/zh_TW.po
    M po/wesnoth-low/zh_TW.po
    M po/wesnoth-multiplayer/de.po
    M po/wesnoth-sof/de.po
    M po/wesnoth/de.po
    M projectfiles/Xcode/Wesnoth.xcodeproj/project.pbxproj
    M src/actions/attack.cpp
    M src/actions/attack.hpp
    M src/attack_prediction.cpp
    M src/build_info.cpp
    M src/game_display.hpp
    M src/game_version.cpp
    M src/game_version.hpp
    M src/gui/auxiliary/old_markup.hpp
    M src/gui/core/event/dispatcher.hpp
    M src/gui/dialogs/attack_predictions.cpp
    M src/gui/dialogs/game_load.cpp
    M src/gui/dialogs/game_load.hpp
    M src/gui/widgets/addon_list.cpp
    M src/hash.cpp
    M src/mouse_events.cpp
    M src/mouse_events.hpp
    M src/playsingle_controller.cpp
    M src/playsingle_controller.hpp
    M src/preferences/credentials.cpp
    M src/reports.cpp
    M src/scripting/game_lua_kernel.cpp
    M src/scripting/game_lua_kernel.hpp
    M src/server/user_handler.cpp
    M src/units/udisplay.cpp
    M utils/travis/install_deps.sh
    M utils/travis/steps/install.sh
    M wml_test_schedule

  Log Message:
  -----------
  Merge branch '1.14' of https://github.com/wesnoth/wesnoth into 1.14


  Commit: 2de6b80218add7033db4376882ff2fd1417284b7
      https://github.com/wesnoth/wesnoth/commit/2de6b80218add7033db4376882ff2fd1417284b7
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2018-11-17 (Sat, 17 Nov 2018)

  Changed paths:
    M src/server/game.cpp
    M src/server/game.hpp

  Log Message:
  -----------
  wesnothd: add game::get_player_versions()

helper function to get the minimum/mximum used client version.


  Commit: c445828e62067749149cc410a7da6c914a714d44
      https://github.com/wesnoth/wesnoth/commit/c445828e62067749149cc410a7da6c914a714d44
  Author: gfgtdf <daniel.gfgtdf at gmail.com>
  Date:   2018-11-17 (Sat, 17 Nov 2018)

  Changed paths:
    M src/server/game.cpp

  Log Message:
  -----------
  don't send whiteboard data to older clients

oos was oserved when processing whiteboard data on older clients.


Compare: https://github.com/wesnoth/wesnoth/compare/fcc3662b7ef5...c445828e6206
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