[wesnoth-commits] [wesnoth/wesnoth] 526d22: Attack Enemy: Don't show "poison" in the attacks l...

GitHub noreply at github.com
Fri Nov 30 16:39:56 UTC 2018


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 526d22648eb91abb91526fefd856d68b5e82f284
      https://github.com/wesnoth/wesnoth/commit/526d22648eb91abb91526fefd856d68b5e82f284
  Author: josteph <josteph at fastmail.com>
  Date:   2018-11-30 (Fri, 30 Nov 2018)

  Changed paths:
    M src/units/abilities.cpp

  Log Message:
  -----------
  Attack Enemy: Don't show "poison" in the attacks list if the enemy is unpoisonable.


  Commit: e569d896d8ee8ee28e303949e71f498cb5ea6c2c
      https://github.com/wesnoth/wesnoth/commit/e569d896d8ee8ee28e303949e71f498cb5ea6c2c
  Author: josteph <josteph at fastmail.com>
  Date:   2018-11-30 (Fri, 30 Nov 2018)

  Changed paths:
    M src/units/abilities.cpp

  Log Message:
  -----------
  Refine unplagueable/unpoisonable checks as in battle_context_unit_stats.


  Commit: 3c9f425a6cb05f0ab545915032346903330965db
      https://github.com/wesnoth/wesnoth/commit/3c9f425a6cb05f0ab545915032346903330965db
  Author: josteph <josteph at fastmail.com>
  Date:   2018-11-30 (Fri, 30 Nov 2018)

  Changed paths:
    M src/units/abilities.cpp

  Log Message:
  -----------
  Attack Enemy: Inactive weapon specials are now shown muted, rather than elided altogether.


Compare: https://github.com/wesnoth/wesnoth/compare/5ab1bac38ca5...3c9f425a6cb0
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