[wesnoth-commits] [wesnoth/wesnoth] 526d22: Attack Enemy: Don't show "poison" in the attacks l...
GitHub
noreply at github.com
Fri Nov 30 16:39:56 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 526d22648eb91abb91526fefd856d68b5e82f284
https://github.com/wesnoth/wesnoth/commit/526d22648eb91abb91526fefd856d68b5e82f284
Author: josteph <josteph at fastmail.com>
Date: 2018-11-30 (Fri, 30 Nov 2018)
Changed paths:
M src/units/abilities.cpp
Log Message:
-----------
Attack Enemy: Don't show "poison" in the attacks list if the enemy is unpoisonable.
Commit: e569d896d8ee8ee28e303949e71f498cb5ea6c2c
https://github.com/wesnoth/wesnoth/commit/e569d896d8ee8ee28e303949e71f498cb5ea6c2c
Author: josteph <josteph at fastmail.com>
Date: 2018-11-30 (Fri, 30 Nov 2018)
Changed paths:
M src/units/abilities.cpp
Log Message:
-----------
Refine unplagueable/unpoisonable checks as in battle_context_unit_stats.
Commit: 3c9f425a6cb05f0ab545915032346903330965db
https://github.com/wesnoth/wesnoth/commit/3c9f425a6cb05f0ab545915032346903330965db
Author: josteph <josteph at fastmail.com>
Date: 2018-11-30 (Fri, 30 Nov 2018)
Changed paths:
M src/units/abilities.cpp
Log Message:
-----------
Attack Enemy: Inactive weapon specials are now shown muted, rather than elided altogether.
Compare: https://github.com/wesnoth/wesnoth/compare/5ab1bac38ca5...3c9f425a6cb0
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