[wesnoth-commits] [wesnoth/wesnoth] 180971: Unit Display: When a unit teleports, don't scroll ...
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noreply at github.com
Sun Oct 14 18:00:07 UTC 2018
Branch: refs/heads/development
Home: https://github.com/wesnoth/wesnoth
Commit: 180971da2bfa0ca9be30a1152e661ecbb3fd31e9
https://github.com/wesnoth/wesnoth/commit/180971da2bfa0ca9be30a1152e661ecbb3fd31e9
Author: josteph <josteph at fastmail.com>
Date: 2018-10-14 (Sun, 14 Oct 2018)
Changed paths:
M src/units/udisplay.cpp
Log Message:
-----------
Unit Display: When a unit teleports, don't scroll to the source or destination hex if the unit is invisible there.
Commit: 0f129f2d102205145b231dafde396f0e94ad8624
https://github.com/wesnoth/wesnoth/commit/0f129f2d102205145b231dafde396f0e94ad8624
Author: josteph <josteph at fastmail.com>
Date: 2018-10-14 (Sun, 14 Oct 2018)
Changed paths:
M src/units/udisplay.cpp
M src/units/unit.cpp
M src/units/unit.hpp
Log Message:
-----------
Units: Add is_visible_to_team() overload and use it to improve the previous commit.
Compare: https://github.com/wesnoth/wesnoth/compare/6cf9d04de5a4...0f129f2d1022
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