[wesnoth-commits] [wesnoth/wesnoth] 180971: Unit Display: When a unit teleports, don't scroll ...

GitHub noreply at github.com
Sun Oct 14 18:00:07 UTC 2018


  Branch: refs/heads/development
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 180971da2bfa0ca9be30a1152e661ecbb3fd31e9
      https://github.com/wesnoth/wesnoth/commit/180971da2bfa0ca9be30a1152e661ecbb3fd31e9
  Author: josteph <josteph at fastmail.com>
  Date:   2018-10-14 (Sun, 14 Oct 2018)

  Changed paths:
    M src/units/udisplay.cpp

  Log Message:
  -----------
  Unit Display: When a unit teleports, don't scroll to the source or destination hex if the unit is invisible there.


  Commit: 0f129f2d102205145b231dafde396f0e94ad8624
      https://github.com/wesnoth/wesnoth/commit/0f129f2d102205145b231dafde396f0e94ad8624
  Author: josteph <josteph at fastmail.com>
  Date:   2018-10-14 (Sun, 14 Oct 2018)

  Changed paths:
    M src/units/udisplay.cpp
    M src/units/unit.cpp
    M src/units/unit.hpp

  Log Message:
  -----------
  Units: Add is_visible_to_team() overload and use it to improve the previous commit.


Compare: https://github.com/wesnoth/wesnoth/compare/6cf9d04de5a4...0f129f2d1022
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