[wesnoth-commits] [wesnoth/wesnoth] 5be5d3: TRoW: General cleanup
GitHub
noreply at github.com
Thu Oct 18 17:24:35 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 5be5d3269013f8d6f87327761f4d734b94b8c73d
https://github.com/wesnoth/wesnoth/commit/5be5d3269013f8d6f87327761f4d734b94b8c73d
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg
Log Message:
-----------
TRoW: General cleanup
Clear variables, macros and comments
Commit: 15d2b035e51203c3b5ff7aa74da8bfc775f5e475
https://github.com/wesnoth/wesnoth/commit/15d2b035e51203c3b5ff7aa74da8bfc775f5e475
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg
M data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg
Log Message:
-----------
TRoW: Replace deprecated keys
Commit: 2dbf9f87eb4ada7b08d3ec059a378d01ad56689a
https://github.com/wesnoth/wesnoth/commit/2dbf9f87eb4ada7b08d3ec059a378d01ad56689a
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg
Log Message:
-----------
TRoW: Fix some TODOs and add more
Commit: 60d24516ef9a6493c0e53e7f22c06ee18c01a5f2
https://github.com/wesnoth/wesnoth/commit/60d24516ef9a6493c0e53e7f22c06ee18c01a5f2
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg
Log Message:
-----------
TRoW S6: Replace old sound with unit's own defending animation
Commit: 7c6bb1251542e1175ba9843c0d7f33f7a9fe73dd
https://github.com/wesnoth/wesnoth/commit/7c6bb1251542e1175ba9843c0d7f33f7a9fe73dd
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg
Log Message:
-----------
TRoW S15: Update Dionli's unit image
Commit: b911e9a19641d938031f29c6a714135e8cf63d53
https://github.com/wesnoth/wesnoth/commit/b911e9a19641d938031f29c6a714135e8cf63d53
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg
Log Message:
-----------
TRoW S17d: Kill all enemy units in the end
For consistency to what Haldric says before
Commit: dd24dd6b6e2a3a7837bff6da548d6d2b26ee92a5
https://github.com/wesnoth/wesnoth/commit/dd24dd6b6e2a3a7837bff6da548d6d2b26ee92a5
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg
Log Message:
-----------
TRoW S22: Fix win and defeat conditions
This makes sure that when Jevyan dies, we check for Aethyr's
presence before doing anything, so the player loses immediately
if he's alive.
Furthermore, we must hide the last orc leader, or his death will
make the player lose.
Commit: 1311aa0aed276b2d7c0a9db8b1b8e6b2fd2a3a93
https://github.com/wesnoth/wesnoth/commit/1311aa0aed276b2d7c0a9db8b1b8e6b2fd2a3a93
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg
Log Message:
-----------
TRoW: use [show_if] inside the [objectives] tag
Commit: 8a0490b11124e0b6f57f571db715531a1551d038
https://github.com/wesnoth/wesnoth/commit/8a0490b11124e0b6f57f571db715531a1551d038
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg
Log Message:
-----------
TRoW: Give monsters and undeads their own sides
Noticing that orcs can control undead units feels strange. This
can give the AI an advantage too. One would expect monsters and
undeads to move autonomously.
Commit: 9c267b14334f4af212947e507d4c2979fa94d280
https://github.com/wesnoth/wesnoth/commit/9c267b14334f4af212947e507d4c2979fa94d280
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg
Log Message:
-----------
TRoW S4: Fix scorpions placement
Commit: 5e2ccd911b46872c7cbaa33e26311b754075f5d2
https://github.com/wesnoth/wesnoth/commit/5e2ccd911b46872c7cbaa33e26311b754075f5d2
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg
Log Message:
-----------
TRoW S14: Fix sea serpents placement
Commit: 023b575d0b94d315bfa6d0cb9ebfabd75bae6c0b
https://github.com/wesnoth/wesnoth/commit/023b575d0b94d315bfa6d0cb9ebfabd75bae6c0b
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg
Log Message:
-----------
TRoW: Clear new TODOs
Compare: https://github.com/wesnoth/wesnoth/compare/f594019433de...023b575d0b94
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