[wesnoth-commits] [wesnoth/wesnoth] 7f1ef8: TRoW: General cleanup
GitHub
noreply at github.com
Thu Oct 18 17:33:29 UTC 2018
Branch: refs/heads/1.14
Home: https://github.com/wesnoth/wesnoth
Commit: 7f1ef8b492086b5fa9355629d1a6a1ee305964bf
https://github.com/wesnoth/wesnoth/commit/7f1ef8b492086b5fa9355629d1a6a1ee305964bf
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/02_The_Fall.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/03_A_Harrowing_Escape.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/07_Return_to_Oldwood.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/16_The_Kalian.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg
Log Message:
-----------
TRoW: General cleanup
Clear variables, macros and comments
Commit: 0ec18ee8ffd3837595d76550754011d0c3388b6f
https://github.com/wesnoth/wesnoth/commit/0ec18ee8ffd3837595d76550754011d0c3388b6f
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg
M data/campaigns/The_Rise_Of_Wesnoth/utils/trow-macros.cfg
Log Message:
-----------
TRoW: Replace deprecated keys
Commit: c0316114411e1235802435778c9e2140abf51d8f
https://github.com/wesnoth/wesnoth/commit/c0316114411e1235802435778c9e2140abf51d8f
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/05_The_Oldwood.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg
Log Message:
-----------
TRoW: Fix some TODOs and add more
Commit: 157b250c6ce86cf2cae940fade5124b09169ff11
https://github.com/wesnoth/wesnoth/commit/157b250c6ce86cf2cae940fade5124b09169ff11
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/06_Temple_in_the_Deep.cfg
Log Message:
-----------
TRoW S6: Replace old sound with unit's own defending animation
Commit: b9197df02770160131cbd5582935083507ab344e
https://github.com/wesnoth/wesnoth/commit/b9197df02770160131cbd5582935083507ab344e
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/15_A_New_Land.cfg
Log Message:
-----------
TRoW S15: Update Dionli's unit image
Commit: 871f637e26a42a1fc3efad89976a0f3d237d78de
https://github.com/wesnoth/wesnoth/commit/871f637e26a42a1fc3efad89976a0f3d237d78de
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg
Log Message:
-----------
TRoW S17d: Kill all enemy units in the end
For consistency to what Haldric says before
Commit: 3096f19bd7d8eb263428923c8958bf631506dc43
https://github.com/wesnoth/wesnoth/commit/3096f19bd7d8eb263428923c8958bf631506dc43
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/22_The_Rise_of_Wesnoth.cfg
Log Message:
-----------
TRoW S22: Fix win and defeat conditions
This makes sure that when Jevyan dies, we check for Aethyr's
presence before doing anything, so the player loses immediately
if he's alive.
Furthermore, we must hide the last orc leader, or his death will
make the player lose.
Commit: d2a63b9953096fcb6cc04cd29308482606198db1
https://github.com/wesnoth/wesnoth/commit/d2a63b9953096fcb6cc04cd29308482606198db1
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/17d_Cursed_Isle.cfg
Log Message:
-----------
TRoW: use [show_if] inside the [objectives] tag
Commit: 381a022e2824c6e40c96cea0fec7d1d6dc2435c6
https://github.com/wesnoth/wesnoth/commit/381a022e2824c6e40c96cea0fec7d1d6dc2435c6
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/09_Fallen_Lich_Point.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/13_Peoples_in_Decline.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/17a_The_Dragon.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/19_The_Vanguard.cfg
Log Message:
-----------
TRoW: Give monsters and undeads their own sides
Noticing that orcs can control undead units feels strange. This
can give the AI an advantage too. One would expect monsters and
undeads to move autonomously.
Commit: a82f38cd16c5f57a273274da9e19b15cde778f47
https://github.com/wesnoth/wesnoth/commit/a82f38cd16c5f57a273274da9e19b15cde778f47
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg
Log Message:
-----------
TRoW S4: Fix scorpions placement
Commit: 48c75457bad0e889397d728eaaa6a48b14117c50
https://github.com/wesnoth/wesnoth/commit/48c75457bad0e889397d728eaaa6a48b14117c50
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/14_Rough_Landing.cfg
Log Message:
-----------
TRoW S14: Fix sea serpents placement
Commit: 0dc5a8c7d924905bd1349c341b54e0559efc14ea
https://github.com/wesnoth/wesnoth/commit/0dc5a8c7d924905bd1349c341b54e0559efc14ea
Author: DisherProject <pycchio at tiscali.it>
Date: 2018-10-18 (Thu, 18 Oct 2018)
Changed paths:
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/04a_The_Swamp_of_Esten.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/04b_The_Midlands.cfg
M data/campaigns/The_Rise_Of_Wesnoth/scenarios/12_A_Final_Spring.cfg
Log Message:
-----------
TRoW: Clear new TODOs
Compare: https://github.com/wesnoth/wesnoth/compare/0d4c7fd41519...0dc5a8c7d924
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