[wesnoth-commits] [wesnoth/wesnoth] 8ac4ee: add option to disable wml tests in msvc.
GitHub
noreply at github.com
Sat Oct 20 11:31:50 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 8ac4ee6ff8c07caa69299fa3df9d8135810a06b5
https://github.com/wesnoth/wesnoth/commit/8ac4ee6ff8c07caa69299fa3df9d8135810a06b5
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-10-20 (Sat, 20 Oct 2018)
Changed paths:
M projectfiles/VC14/WML_tests.cmd
Log Message:
-----------
add option to disable wml tests in msvc.
they just take way to long.
Commit: 16719758592587aef84f43de8d0c126975e69c2c
https://github.com/wesnoth/wesnoth/commit/16719758592587aef84f43de8d0c126975e69c2c
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-10-20 (Sat, 20 Oct 2018)
Changed paths:
M src/terrain/builder.cpp
M src/terrain/filter.cpp
M src/terrain/terrain.cpp
M src/terrain/translation.cpp
M src/terrain/translation.hpp
Log Message:
-----------
deploy string_view
Commit: 3d1e3b36df77b46243c7903469467c00789233da
https://github.com/wesnoth/wesnoth/commit/3d1e3b36df77b46243c7903469467c00789233da
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-10-20 (Sat, 20 Oct 2018)
Changed paths:
M projectfiles/VC14/wesnoth.vcxproj
M source_lists/wesnoth
M src/scripting/lua_common.cpp
M src/scripting/lua_common.hpp
A src/scripting/lua_terrainfilter.cpp
A src/scripting/lua_terrainfilter.hpp
A src/scripting/lua_terrainmap.cpp
A src/scripting/lua_terrainmap.hpp
M src/scripting/mapgen_lua_kernel.cpp
Log Message:
-----------
add lua terrainmap object
Commit: 2d5382f54c4cf06695656506384dc1b8418bddb0
https://github.com/wesnoth/wesnoth/commit/2d5382f54c4cf06695656506384dc1b8418bddb0
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-10-20 (Sat, 20 Oct 2018)
Changed paths:
M src/generators/default_map_generator.hpp
M src/generators/default_map_generator_job.cpp
M src/generators/default_map_generator_job.hpp
M src/scripting/mapgen_lua_kernel.cpp
Log Message:
-----------
allow lua mapgen to use the default mapgen.
Commit: 18edca91c6e8f82a34eb7b89d45a5b851ab92b62
https://github.com/wesnoth/wesnoth/commit/18edca91c6e8f82a34eb7b89d45a5b851ab92b62
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-10-20 (Sat, 20 Oct 2018)
Changed paths:
M src/generators/default_map_generator_job.cpp
Log Message:
-----------
mapgenerator: add debug info
Commit: 45a09464e1bf901ed4020ad4e6e08793150dd7b9
https://github.com/wesnoth/wesnoth/commit/45a09464e1bf901ed4020ad4e6e08793150dd7b9
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-10-20 (Sat, 20 Oct 2018)
Changed paths:
A data/multiplayer/scenarios/test_lua_mapgen.cfg
A data/multiplayer/scenarios/test_lua_mapgen.lua
Log Message:
-----------
add examplecode for the new lua mapgen features.
Commit: 42920cbc884f82dc3d9b4c5055d2daeb08c25f83
https://github.com/wesnoth/wesnoth/commit/42920cbc884f82dc3d9b4c5055d2daeb08c25f83
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-10-20 (Sat, 20 Oct 2018)
Changed paths:
M data/multiplayer/scenarios/test_lua_mapgen.lua
M src/scripting/lua_terrainfilter.cpp
Log Message:
-----------
rename and,or,nor ->all,any,none in luafilters
these come closer to their actual meaning and also are not lua keywords
which might come in hand later, in particular we can now replace the
f_and, f_or,f_terrain, with f.all, f.any, f.terrain if we want.
Commit: 856ac1cdedc765787d0a505caa0ebd395bbbcfe6
https://github.com/wesnoth/wesnoth/commit/856ac1cdedc765787d0a505caa0ebd395bbbcfe6
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-10-20 (Sat, 20 Oct 2018)
Changed paths:
M src/menu_events.cpp
Log Message:
-----------
show more scenarios in choose_level debug command
the old code didn't work well for mp campaigns that dynamicially set the
next scenario in endlevel. The new code just shows all scenarios that
belong to the same addon, since this is a debug command it better to sho
a little too much than not to show all scenarios of the campaign.
Commit: e0234608ae8a0372af03337835e783b92f034ba8
https://github.com/wesnoth/wesnoth/commit/e0234608ae8a0372af03337835e783b92f034ba8
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-10-20 (Sat, 20 Oct 2018)
Changed paths:
M src/pathutils.cpp
A src/pathutils_impl.hpp
M src/scripting/lua_terrainfilter.cpp
Log Message:
-----------
fix pathfind code dublication.
Commit: b340ce40ba5568faba71c73ea76818a7d0c1bdbb
https://github.com/wesnoth/wesnoth/commit/b340ce40ba5568faba71c73ea76818a7d0c1bdbb
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-10-20 (Sat, 20 Oct 2018)
Changed paths:
M src/scripting/game_lua_kernel.cpp
Log Message:
-----------
fix dupicate function definition.
Compare: https://github.com/wesnoth/wesnoth/compare/ff3996da629d...b340ce40ba55
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