[wesnoth-commits] [wesnoth/wesnoth] 50d94b: modifiable propertly game_config.do_healing
GitHub
noreply at github.com
Sun Oct 21 23:35:17 UTC 2018
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 50d94b33886ee0f9edb6803e4e6c88d6ee08514b
https://github.com/wesnoth/wesnoth/commit/50d94b33886ee0f9edb6803e4e6c88d6ee08514b
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-10-22 (Mon, 22 Oct 2018)
Changed paths:
M src/scripting/game_lua_kernel.cpp
Log Message:
-----------
modifiable propertly game_config.do_healing
this controls whether during the next turn start the game will
heal units. I feel like 'game_config' is not a that good place
name for this but it is afaik the only place for those variables.
Commit: eba882b957fbfe6c464c7b23b3cd85771f8754a8
https://github.com/wesnoth/wesnoth/commit/eba882b957fbfe6c464c7b23b3cd85771f8754a8
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-10-22 (Mon, 22 Oct 2018)
Changed paths:
M data/lua/wml-tags.lua
M src/game_launcher.cpp
M src/scripting/lua_kernel_base.cpp
M src/scripting/lua_kernel_base.hpp
M src/scripting/mapgen_lua_kernel.cpp
M src/synced_commands.cpp
Log Message:
-----------
implement [lua]name=, fixes #3381
Commit: a4b2818bc550ecda769079b9bb1c2fda4f8c5142
https://github.com/wesnoth/wesnoth/commit/a4b2818bc550ecda769079b9bb1c2fda4f8c5142
Author: gfgtdf <daniel.gfgtdf at gmail.com>
Date: 2018-10-22 (Mon, 22 Oct 2018)
Changed paths:
M src/game_initialization/connect_engine.cpp
M src/game_initialization/create_engine.cpp
M src/game_initialization/mp_game_utils.cpp
M src/game_initialization/playcampaign.cpp
M src/gui/dialogs/multiplayer/mp_join_game.cpp
M src/gui/dialogs/multiplayer/mp_staging.cpp
M src/mp_game_settings.cpp
M src/mp_game_settings.hpp
M src/tests/test_mp_connect.cpp
Log Message:
-----------
fix not generating leaders when loading a start of scenario save
fixes #2660
Compare: https://github.com/wesnoth/wesnoth/compare/1876433e8fc7...a4b2818bc550
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