[wesnoth-commits] [wesnoth/wesnoth] 4a3be6: Removed trailing tabs and whitespaces from C++ source
Charles Dang
noreply at github.com
Sun Aug 4 11:31:43 UTC 2019
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 4a3be684f4b97896befbe0ca67c0a1e030866088
https://github.com/wesnoth/wesnoth/commit/4a3be684f4b97896befbe0ca67c0a1e030866088
Author: Charles Dang <exodia339 at gmail.com>
Date: 2019-08-04 (Sun, 04 Aug 2019)
Changed paths:
M src/actions/attack.cpp
M src/config.cpp
M src/controller_base.hpp
M src/desktop/apple_battery_info.hpp
M src/desktop/apple_version.hpp
M src/desktop/battery_info.cpp
M src/desktop/battery_info.hpp
M src/desktop/version.cpp
M src/fake_unit_ptr.cpp
M src/filesystem.cpp
M src/font/text.hpp
M src/game_initialization/flg_manager.cpp
M src/game_initialization/lobby_info.hpp
M src/game_initialization/playcampaign.cpp
M src/generators/default_map_generator_job.hpp
M src/gettext.cpp
M src/gui/core/event/handler.cpp
M src/gui/widgets/scrollbar.hpp
M src/gui/widgets/text_box_base.cpp
M src/gui/widgets/text_box_base.hpp
M src/map/map.hpp
M src/pathutils.cpp
M src/pathutils_impl.hpp
M src/playmp_controller.hpp
M src/playturn.cpp
M src/playturn_network_adapter.cpp
M src/playturn_network_adapter.hpp
M src/preferences/credentials.cpp
M src/reports.cpp
M src/saved_game.cpp
M src/scripting/game_lua_kernel.cpp
M src/scripting/lua_kernel_base.cpp
M src/scripting/lua_terrainfilter.cpp
M src/scripting/lua_terrainfilter.hpp
M src/scripting/lua_terrainmap.cpp
M src/scripting/lua_terrainmap.hpp
M src/scripting/mapgen_lua_kernel.cpp
M src/serialization/schema/tag.hpp
M src/serialization/validator.hpp
M src/server/game.hpp
M src/synced_commands.cpp
M src/units/unit.cpp
M src/units/unit.hpp
M src/wesnoth.cpp
M src/whiteboard/recall.hpp
M src/whiteboard/recruit.cpp
M src/whiteboard/side_actions.cpp
M src/widgets/scrollarea.cpp
Log Message:
-----------
Removed trailing tabs and whitespaces from C++ source
[ci skip]
I ran the same command from 9b7b1751fdda.
Excludes:
* lua/
* spirit_po/
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