[wesnoth-commits] [wesnoth/wesnoth] 2051e7: Refactor client-side wesnothd handshake process

Charles Dang noreply at github.com
Sun Aug 4 23:06:21 UTC 2019


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 2051e7fc5b32d42dc178164b903eb24aa34bd427
      https://github.com/wesnoth/wesnoth/commit/2051e7fc5b32d42dc178164b903eb24aa34bd427
  Author: Charles Dang <exodia339 at gmail.com>
  Date:   2019-08-05 (Mon, 05 Aug 2019)

  Changed paths:
    M src/game_initialization/multiplayer.cpp
    M src/wesnothd_connection.cpp
    M src/wesnothd_connection.hpp

  Log Message:
  -----------
  Refactor client-side wesnothd handshake process

This makes things a bit less confusing by making the worker thread handle the handshake. It also
removes the need for manually spinning the main thread to wait for the handshake.





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