[wesnoth-commits] [wesnoth/wesnoth] 2051e7: Refactor client-side wesnothd handshake process
Charles Dang
noreply at github.com
Sun Aug 4 23:06:21 UTC 2019
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 2051e7fc5b32d42dc178164b903eb24aa34bd427
https://github.com/wesnoth/wesnoth/commit/2051e7fc5b32d42dc178164b903eb24aa34bd427
Author: Charles Dang <exodia339 at gmail.com>
Date: 2019-08-05 (Mon, 05 Aug 2019)
Changed paths:
M src/game_initialization/multiplayer.cpp
M src/wesnothd_connection.cpp
M src/wesnothd_connection.hpp
Log Message:
-----------
Refactor client-side wesnothd handshake process
This makes things a bit less confusing by making the worker thread handle the handshake. It also
removes the need for manually spinning the main thread to wait for the handshake.
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