[wesnoth-commits] [wesnoth/wesnoth] fe6fc2: Fix undo recall action leaving behind parts of the...

jostephd noreply at github.com
Wed Feb 27 00:25:00 UTC 2019


  Branch: refs/heads/1.14
  Home:   https://github.com/wesnoth/wesnoth
  Commit: fe6fc22839d671a84b19953142e1eaa5fd7d70de
      https://github.com/wesnoth/wesnoth/commit/fe6fc22839d671a84b19953142e1eaa5fd7d70de
  Author: josteph <josteph at fastmail.com>
  Date:   2019-02-27 (Wed, 27 Feb 2019)

  Changed paths:
    M src/actions/undo_recall_action.cpp

  Log Message:
  -----------
  Fix undo recall action leaving behind parts of the sprite that extend beyond the unit's hex (fixes #3325)

The Fire Dragon sprite extends to two hexes away so invalidating only
the adjacent locations wouldn't have been enough.


  Commit: 266a380fe3385221312b69ff3116751fd24d53dc
      https://github.com/wesnoth/wesnoth/commit/266a380fe3385221312b69ff3116751fd24d53dc
  Author: josteph <josteph at fastmail.com>
  Date:   2019-02-27 (Wed, 27 Feb 2019)

  Changed paths:
    M changelog.md

  Log Message:
  -----------
  Add #3325 to changelog


Compare: https://github.com/wesnoth/wesnoth/compare/2d5ccd2e93c0...266a380fe338



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