[wesnoth-commits] [wesnoth/wesnoth] fe6fc2: Fix undo recall action leaving behind parts of the...
jostephd
noreply at github.com
Wed Feb 27 00:25:00 UTC 2019
Branch: refs/heads/1.14
Home: https://github.com/wesnoth/wesnoth
Commit: fe6fc22839d671a84b19953142e1eaa5fd7d70de
https://github.com/wesnoth/wesnoth/commit/fe6fc22839d671a84b19953142e1eaa5fd7d70de
Author: josteph <josteph at fastmail.com>
Date: 2019-02-27 (Wed, 27 Feb 2019)
Changed paths:
M src/actions/undo_recall_action.cpp
Log Message:
-----------
Fix undo recall action leaving behind parts of the sprite that extend beyond the unit's hex (fixes #3325)
The Fire Dragon sprite extends to two hexes away so invalidating only
the adjacent locations wouldn't have been enough.
Commit: 266a380fe3385221312b69ff3116751fd24d53dc
https://github.com/wesnoth/wesnoth/commit/266a380fe3385221312b69ff3116751fd24d53dc
Author: josteph <josteph at fastmail.com>
Date: 2019-02-27 (Wed, 27 Feb 2019)
Changed paths:
M changelog.md
Log Message:
-----------
Add #3325 to changelog
Compare: https://github.com/wesnoth/wesnoth/compare/2d5ccd2e93c0...266a380fe338
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