[wesnoth-commits] [wesnoth/wesnoth] 2c06fb: ANL: using second portrait for flavor

sevu noreply at github.com
Sat Jun 15 21:32:54 UTC 2019


  Branch: refs/heads/master
  Home:   https://github.com/wesnoth/wesnoth
  Commit: 2c06fb587e9b8be6d312f3a017d6e58c64cb2134
      https://github.com/wesnoth/wesnoth/commit/2c06fb587e9b8be6d312f3a017d6e58c64cb2134
  Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
  Date:   2019-06-15 (Sat, 15 Jun 2019)

  Changed paths:
    M data/multiplayer/scenarios/4p_A_New_Land.cfg

  Log Message:
  -----------
  ANL: using second portrait for flavor

In this scenario, the player has only two types. Chances are
that the message for freeing a trapped unit may be spoken by
two Spearmans.





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