[wesnoth-commits] [wesnoth/wesnoth] 2c06fb: ANL: using second portrait for flavor
sevu
noreply at github.com
Sat Jun 15 21:32:54 UTC 2019
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: 2c06fb587e9b8be6d312f3a017d6e58c64cb2134
https://github.com/wesnoth/wesnoth/commit/2c06fb587e9b8be6d312f3a017d6e58c64cb2134
Author: Severin Glöckner <severin.gloeckner at stud.htwk-leipzig.de>
Date: 2019-06-15 (Sat, 15 Jun 2019)
Changed paths:
M data/multiplayer/scenarios/4p_A_New_Land.cfg
Log Message:
-----------
ANL: using second portrait for flavor
In this scenario, the player has only two types. Chances are
that the message for freeing a trapped unit may be spoken by
two Spearmans.
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