[wesnoth-commits] [wesnoth/wesnoth] bf8d5a: Make it possible to use the "unit description" com...
jostephd
noreply at github.com
Sat Jun 22 17:25:57 UTC 2019
Branch: refs/heads/master
Home: https://github.com/wesnoth/wesnoth
Commit: bf8d5a14d035593264eb8e74d8c26cffdcc8b93f
https://github.com/wesnoth/wesnoth/commit/bf8d5a14d035593264eb8e74d8c26cffdcc8b93f
Author: josteph <josteph at fastmail.com>
Date: 2019-06-15 (Sat, 15 Jun 2019)
Changed paths:
M src/menu_events.cpp
M src/replay_controller.cpp
M src/replay_controller.hpp
Log Message:
-----------
Make it possible to use the "unit description" command in replay mode on fogged/shrouded units.
Fixes #3687
Commit: 4f3b612548306dad6a25f5bac10650b847e00865
https://github.com/wesnoth/wesnoth/commit/4f3b612548306dad6a25f5bac10650b847e00865
Author: josteph <josteph at fastmail.com>
Date: 2019-06-17 (Mon, 17 Jun 2019)
Changed paths:
M src/menu_events.cpp
M src/play_controller.hpp
M src/playsingle_controller.hpp
Log Message:
-----------
Move playsingle_controller::get_replay_controller up to remove a dynamic_cast
Commit: 37b813bec4aa81cd86fa7ea154c51f45c7d2ffbc
https://github.com/wesnoth/wesnoth/commit/37b813bec4aa81cd86fa7ea154c51f45c7d2ffbc
Author: josteph <josteph at fastmail.com>
Date: 2019-06-17 (Mon, 17 Jun 2019)
Changed paths:
M src/menu_events.cpp
Log Message:
-----------
menu_handler: See all units in linger mode when reveal_map == true
Fixes the first problem in https://github.com/wesnoth/wesnoth/issues/3687#issuecomment-502403962:
> you played an MP game, the game is over and the map uncovered – you see now all units, but hotkeys don't work on previously shrouded ones
Note that SP linger mode, and MP linger mode when reveal_map == false,
are not affected.
Commit: e9fcce6a19424a996db7eba25ccadb15bad4b70d
https://github.com/wesnoth/wesnoth/commit/e9fcce6a19424a996db7eba25ccadb15bad4b70d
Author: jostephd <josteph at fastmail.com>
Date: 2019-06-22 (Sat, 22 Jun 2019)
Changed paths:
M src/menu_events.cpp
M src/play_controller.hpp
M src/playsingle_controller.hpp
M src/replay_controller.cpp
M src/replay_controller.hpp
Log Message:
-----------
Merge pull request #4119 from jostephd/replay-fogged-unit-description
Make it possible to use the "unit description" command in replay mode on fogged/shrouded units.
Compare: https://github.com/wesnoth/wesnoth/compare/c0191a5a1659...e9fcce6a1942
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