[wesnoth-commits] [wesnoth/wesnoth] 58d1d3: Make it possible to use the "unit description" com...
jostephd
noreply at github.com
Sat Jun 22 17:30:26 UTC 2019
Branch: refs/heads/1.14
Home: https://github.com/wesnoth/wesnoth
Commit: 58d1d30aca2c2484b77821d90ba43b0d44239207
https://github.com/wesnoth/wesnoth/commit/58d1d30aca2c2484b77821d90ba43b0d44239207
Author: josteph <josteph at fastmail.com>
Date: 2019-06-22 (Sat, 22 Jun 2019)
Changed paths:
M src/menu_events.cpp
M src/replay_controller.cpp
M src/replay_controller.hpp
Log Message:
-----------
Make it possible to use the "unit description" command in replay mode on fogged/shrouded units.
Fixes #3687
Commit: e2c3c327b2b2b6843c054cc358caa084bf2d909c
https://github.com/wesnoth/wesnoth/commit/e2c3c327b2b2b6843c054cc358caa084bf2d909c
Author: josteph <josteph at fastmail.com>
Date: 2019-06-22 (Sat, 22 Jun 2019)
Changed paths:
M src/menu_events.cpp
M src/play_controller.hpp
M src/playsingle_controller.hpp
Log Message:
-----------
Move playsingle_controller::get_replay_controller up to remove a dynamic_cast
Commit: bd16b2d59575dcd0db5f6e5b5e45b9840aebcf88
https://github.com/wesnoth/wesnoth/commit/bd16b2d59575dcd0db5f6e5b5e45b9840aebcf88
Author: josteph <josteph at fastmail.com>
Date: 2019-06-22 (Sat, 22 Jun 2019)
Changed paths:
M src/menu_events.cpp
Log Message:
-----------
menu_handler: See all units in linger mode when reveal_map == true
Fixes the first problem in https://github.com/wesnoth/wesnoth/issues/3687#issuecomment-502403962:
> you played an MP game, the game is over and the map uncovered – you see now all units, but hotkeys don't work on previously shrouded ones
Note that SP linger mode, and MP linger mode when reveal_map == false,
are not affected.
Compare: https://github.com/wesnoth/wesnoth/compare/089a5d37cd58...bd16b2d59575
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